This is an archive of CompuServe forum messages from 1985 to 1995, as saved in transcripts by John Foust.
Search Results (5 messages)
Mark – allow me to say 'hello' first of all, then to bow, scrape, grovel and generally acknowledge a true maestro of the software! I've recently bought Painter 2.0, and sent in my registration, which you should receive in a few days, but I have to say that it is…
Mark! Wicked stuff!! Can't wait!!! Just one question though. You're using DXF for imports. Will you try out importing some Swivel models in DXF — I've had problems swapping models around in this format. How about supporting Swivel directly? Cheers Steve M 8) Read action !
Mark!!!!!!!!!!!!!!!!!!!! I will try to contain my excitement about X3. It appears that you're trying to go Pixar's ShowPlace one better. The ergonomics on X2 are so well thought out and certainly one of its great strengths. Will you be able to get the same ease of human interface with…
#Painting/3D Obj Cont.
Message #59600
G-Buffers A G-Buffer is a buffer (like a conventional Z-buffer, used in hidden surface rendering) with extra information in it. The following information is needed for each pixel of the 3D painting window: z depth (32-bit floating point) photometry index (8-bit index) texture index (8-bit index) texture map coordinates (X…
#Painting onto a 3D Obj
Message #59599
Dear Painter Users! This is a document describing one of the new capabilities of our upcoming upgrade to Painter X2, which we lovingly have code-named Painter X3. I'll be uploading other feature peeks as time goes on… This isn't the only new feature! Just one of the many ground-breaking new…