This is an archive of CompuServe forum messages from 1985 to 1995, as saved in transcripts by John Foust.
Search Results (664 messages)
Well, here wer are flicking "UH" objects at each other. It is not what I want to do. I love 3DS and plan to do much with it in the future. I have become quite aware that you do not welcom my questions and comments. You appear to dislike me…
Uh, yes I have read the documentation and I think it could be better. Uh. Alec Jason
Yes, I have worked with the moveable axis method last night and it does work very well for 2D scaling from one It's probably just me but I have no idea why it works as the term "axis" would seem to relate only to a rotation function. But it does…
James, Thank you very much for your advice. Your method seems a bit more complicated than just placing the axis at the bottom of the door and then scaling from the top (I THINK that is what Yost Group Jack was trying to tell me). I have only briefly tested…
2. Yes, the Modify/Axis function will do it. Thanks. (I could not figure this out from the reference manual.) 3. I was asking for a "show materials AND objects" feature on the screen – not on paper or disk. If there is a way to display this data on screen,…
#Suggestions
Message #7559
Here are three things which I would like to see in 3DS 2.0: 1. While scaling objects in the 3d editor, it would be helpful to have the ability to first measure the object with the tape and then have the actual change in units (feet, inches, etc) show in…
Craig, Okay, okay, okay. I was kidding around. I plan to get AApro. I promise. Thanks for your recommendation. Alec Jason
Jeff, If AAPro is required for 3DS, why doesn't 3DS come bundled with AAPro? Or if AD is really on the ball, 2.0 will include all the functions of AAPro. Seems fair and logical to me ! I actually do not have a dealer. I bought an unopened 3DS from…
Jeff, very kind of you to help out. I've made note of your suggested method. I don't have Animator yet. I've only had 3DS for three weeks or so. I'm going to have to do something to keep the file size as small as possible. The one I'm working on…
Yes, the problem related to the disk. I used Norton Utilities to find many lost clusters and I also found that the fli in question was "cross linked" (something liked that) with another file. I had to truncate the file and when I tried to play it, I got the…
Phil, Thanks for the reply. I think your analysis is correct but my machine was using RAM above 1 meg (EMM.386) before I installed Qemm. Anyway, it works fine now. Yeah, "too slow to be believed" is right. It reminded me of the first PC back in 1981 with 64k…
G, Thanks for the reply and the hint of even better things to come. I must tell you that for the past few hours I've pushed the tutorial aside and have been animating a few objects to simply fly over, under, around, and through each other. What FUN! Your program…
the above message was supposed to have been addressed to the ADESK people. Alec
I'm a very new 3DS user (about three days). I'm using a 386 33mhz with mcp, 8 megs ram and 210 meg HD (the mcp is Intel). I know that everyone strongly suggests that a 486 w/ Weitek be used for faster operation but I thought I'd just start with…
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