CompuServe Archive

This is an archive of CompuServe forum messages from 1985 to 1995, as saved in transcripts by John Foust.

Search Results (997 messages)

#new section reminder Message #102458
Hi Robert, Nik, Jonas, et all… I know we just went through re-org here.. but I'm finding messages about user group issues in odd sections… I'm not the NAAUGTM, although probably the closest thing to it for now… we talked about posting something on the introductory screen reminding people not…
#102398 #Optics data entry. Message #102453
/* Implements capability, not available in AniPro 1.3, for entering: 1. Path values accurately (using the keyboard!). 2. Large move values (possible now, but difficult). */ Cool Ed! Hey, did you check out FRAMSCAL and CSPRAY? -dave
#102380 #3D Studio Book Message #102452
/* Also, with regards to architectural applications, would it be easier to construct 3D models in AutoCAD and then import them to 3DS or just do it all in 3DS (given the fact that I'd need to learn one or the other anyway)? */ Your situation is common. For productivity…
#102349 Portland Users Group Message #102376
/* Does anyone know of a Portland, OR users group? Thanksin advance — */ You might try posting this in the user group's section 14… -dave
#102303 Animator Pro 1.3 Message #102375
/* I have a question about executing Animator Pro. Sometimes it takes a VERY long time load up. Seems to be related to how many network locations my machine is connected to, and maybe something to do with wheather or not I have an EMS manager loaded? I've seen it…
#102300 Printing Message #102374
Hey everybody… this is not a commercial plug, just so you know … FINALLY, Insight came out with renderprint…. prints to 1200 printers/plotters and works inside ACAD ANI 3DS AVision…. contact your local dealer for details… $250 estimated price. Hardcopy output for the multimedia products… it's about &%^$#$ing time!!! YAY!…
#102215- files reminder Message #102301
/* "CSPRAY.ZIP and FRAMSCAL.ZIP… any idea whn these will be available for download in library (4?)… the animator pro library" Yes, I'm just downloading them now! */ Thanks Nik. -dave
#102276- #Printing Message #102300
How do I achieve a hardcopy output from 3DSr3 to my Deskjet 560c printer? I went into my autoexec.bat file and set I think this driver is for the Paintjet, nopt the DeskJet. Head on over to the GRAPHSUPP forum and check out PRNTGF (print GIF) which includes printing support…
#files reminder Message #102152
Hi Nik; Hoping to have a friend download the files I uploaded to you recently: CSPRAY.ZIP and FRAMSCAL.ZIP… any idea whn these will be available for download in library (4?)… the animator pro library? -dave
#101968 CELSPRAY clear Message #102035
"Please delete CELSPR.ZIP files at this time. I have just uploaded CSPRAY.ZIP" I'll keep an eye out for this… Nik; It should be there. I've tagged the older files for deletion already. Thanks. -dave
#101589 Shell to Animator Pro Message #101600
/* Thanks for the reply guys.. Dave, if I remove HIMEM.SYS from my config file, how will this effect anything else anywhere else on my system. I don't know that much on the technical end of all of this. Also, I downloaded the 3dshel.txt but can not quite understand where…
/* Hi everyone, The Montreal 3D Studio Users Group will have it's next meeting on tuesday May 24 from 7 to 9 pm at Dawson College, 4001 De Maisonneuve West, room 3G3 in Montreal (the Atwater Metro station) * A demo of the Autodesk Texture Universe CD-ROM & the Noumenon…
/* What do I need to do to make a quick jump to Animator Pro from inside 3DS3? I know there is a pull-down to shell to DOS. Can I make a similar pull-down to go to Animator Pro? */ I just went through this myself recently. 🙂 What I…
CELSPRAY clear Message #101536
I think I already posted you on this, but just incase: Please delete CELSPR.ZIP files at this time. I have just uploaded CSPRAY.ZIP and this is the latest version, the one I hope you and others at Adesk will evaluate. Sorry bout the confusion, I sent it directly to Mark…
#101530 ANI development Message #101534
We already have one (should I upload it? :)… regarding easy loading of POC). I have just uploaded CSPRAY.ZIP, the definitive v1.1 version of CELSPRAY. Please delete CELSPR.ZIP (both current versions in Lib 2) and make CSPRAY available. Please notify Nik and others who have followed this bit of confusing…
#101471 ANI development Message #101529
/* We're sorry for all this confusion, but hang in there. I'm looking forward to the POCO file. */ No apologies necesary, Nik. I'm on it. I'll send you a note as soon as I have both downloaded, at which point please delete both. I'll review the two zips and…
#101503 #ANI development Message #101528
/* Yes, but you can stick your POCO routines right into the Main Poco menu. Makes it easy to select the routine. */ I know about this, but the pull down will only accomodate about 10 routines and we have over 100 ones right now we use constantly. 🙂 CELSPRAY.POC…
#101456 MMExplorer Beginner ? Message #101527
/* It does not help that we are reorganizing this forum at the same time. Mark's comment that there is no "What's New" section is commented on by the NEWSFLASH. I suspect that we have to get another copy of CELSPRAY 1.1 from you, and we need to upload that…
#sound with flics Message #101526
Hi Mark; I saw a messageto Nik on sound with flics. Shortly Mark McGraw will be uploading the freeware Autodesk player for Windows… it allows scripting of flics and gifs and simultaneous play of .WAV and .MID files. His telecourse segment will be on just such a beast… if you're…
#101370 #ANI development Message #101414
/* I think these Sysops if that is what you call them, need a break, 2 already have told me that the version 1.1 is in the animator section, so I just downloaded the file Brian said was the ver 1.1, and guess what … it is the 1.0 ,…
#101365 celspray update Message #101413
/* I hope to see this soon!, it is already Thursday! ahh! the lastest version is 1.1 ?? */ I believe Nik did get the latest version uploaded as CELSPR. BROWSE in Animator's library using word S{RAY and see if it's there. The .DOC file will tell you if it…
#101366 MMExplorer Beginner ? Message #101412
/* I'm noticing the time you left me my message, … 3:16 am .. do you ever sleep ??? haha! Mark */ I think so, a few years ago. 🙂 /* do you write lots of poco routines ? */ I do. -dave
#101356 #Beginners questions Message #101408
/* I am a new user and I have two pretty general questions: */ You might want to let us know what you're a new user of. Animator? Animator Pro? Tapestry? 🙂 /* 1) I really would like to do some 3-D text/titling type stuff in Animator, but it's only…
/* That's the effect you'd have by using an incorrect opacity map. */ You were right. I went back to opacity map and found that the decal was being itself for the opacity map (which had varying degrees of brightness). As soon as we went back and made a ducplicate…
#101284 another way on decals Message #101360
>> but every time we applied a level of transparency, it was global, even >> to the decal. -dave Are you by chance using the transparency slider? Try using an opacity map for transparency instead. – another Dave We were using the Opacity Map. Good check. Thanks for feedback. -dave
#101287 #ANI development Message #101358
/* POE stands for POCO EXECUTABLE and is a set of support libraries, C language header files, and executable programs that let you add custom custom functions to the Poco programming environment. You write and compile the functions outside AAPRO, and then call them from a POCO program. */ So…
#101294 MMExplorer Beginner ? Message #101357
Thanks Brian. -dave
NAAUG section soon Message #101239
I just want to thank the sysops and supporters for the oncoming section 14 for NAAUG. From the executive board, I and the other officers of this organization (and the members of our organization) will be truely grateful for the upcoming restructure and section. We hope that our programs (including…
#ANI development Message #101238
Hi Brian; I discussed with Nik and Jonas the internal development of POCO routines we do. I called Jonas also and both have informed me you're the man to talk to about this. We would like more info on: 1> how to develop POCO POE files 2> how to become…
#101075- #another way on decals Message #101237
/* There's absolutely no reason why Gouraud or Phong would make any difference. If you'd like me to look at your scene and explain what's going on in it for you, zip it up with a text file asking me what to look for and send it to me via…
#101217 new POCO Message #101236
>Also – I notice that at 320×200 some of the dialogue options are off the edge of the screen a little. There were a couple of very long horizontal options that would have been better if they were shorter. Just a general note: at Toxic Frog, all the POCO routines…
#101043 celspray update Message #101235
/* Whoops, I notice that we didn't replace the earlier one. I'll get that done this week (just back and busy!). */ Thanks. I know mark Schneider was interested in getting it (make sure that the POCO file is the laest version Mark), and this new version implements your suggest…
/* when the heck did you upload the version 1.1 ???, it is now tuesday, in the afternoon and it is still not up, I don't know when you'll get this message, but I was just online and it wasn't there. I guess they are taking a pogo break, uhh,…
#100780 New 3DS'er in town Message #100864
/* This is really a question for Jonas. He's the keeper of the IPAS developer program info. */ Thanks… passing to Jonas. -dave
/* Thanks, that will work, but I think someone suggested writing my name and putting it in the swap buffer, then making a small eraser cell, then make a optics path over the name and applying with scrape ink and trails (tails?) on. This seems to give a smoother stroke…
#100837 FLICs and PowerPoint Message #100862
From: dave aguilar Autodesk Multimedia Forum · IPAS Usage May 10, 1994 11:34 AM
/* You can ask windows animation questions of Brian Rudolph 71722,170, an Autodesk employee, in the autodesk animator section or the software dev kits section. */ Thanks. 🙂 -dave
From: dave aguilar Autodesk Multimedia Forum · IPAS Usage May 10, 1994 11:34 AM
/* Sure there is. The TU bubblegum image is done with one piece of geometry and opacity maps. Just make an omap that makes everything but the label area clear, and decal the lable on the glass. Works great. Perhaps you can get Yann Bertaud to find the geometry for…
#100767 #New 3DS'er in town Message #100778
This probably an old one for you, but how do we become IPAS developers? We own Watcom… what's missing and how much? -dave
another way on decals Message #100777
Gary and group; Got a question on placement of a decal. We recently drew up the texture universe bubblegum dispenser just to see how fast we could reproduce it, and an old question came up on method. The glass portion of the dispenser has a foggy glass to it, and…
#100631 New 3DS'er in town Message #100745
Gary, Got my ipas boutique literature today! Thanks a mint. Very nice! -dave
#100455 MMExplorer Beginner ? Message #100744
/* My "animator tools" consist of Autodesk Animator, which does not have POCO I have seen demos of animations that wrote out things, so someone out there must know how to do it – any suggestions? */ Half the fun of owning Pro is figuring out what wasn't in baby…
#100541 MMExplorer Beginner ? Message #100743
/* OK – thanks – I am not sure that Animator will save a fli backwards, but I */ Not: Animator will save flics backwards. -dave
#100723 MMExplorer Beginner ? Message #100742
/* what is celspray ???, */ freeware routine from Toxic Frog to apply CELs randomly to the current (or following) screens much like the brush can be sprayed. /* Ok, I was going to d/l the new version but it is not up yet. Week-ends seems to be slow, not…
#100455 MMExplorer Beginner ? Message #100741
/* My "animator tools" consist of Autodesk Animator, which does not have POCO I have seen demos of animations that wrote out things, so someone out there must know how to do it – any suggestions? */ If we just have Animator, my guess is that you were seeing a…
#100540 new POCO Message #100740
/* Some time back I uploaded a POCO program called RandCell that accomplishes exactly what you are asking. It will randomly place a cell over an entire animation over a specified number of frames. You can also limit the area you want to be utilized in the frames – for…
>> You too can breath upon people like Tarzan if you use Listerine.
/* As a "memory manager? we don't need no stinking memory manager!" guy from way back (I've seen quite a few machines render faster without one), I *did* */ So have I and I suppose your philosophy if the app already has one. 🙂 /* test it. The results were…
/* Actually, what I want to do is write my name as if a moving pen were writing it, if you know what I mean – a script name – not whole letters at a time – I might or might not want to actually show the moving pen, but…
#100434 ANIMATOR questions Message #100449
/* Does anyone know how I would go about upgrading to AniPro???? $200 I could convince the wife, it's the $800 price she isn't happy about! */ I'm trying to find the brochures I had around here… aw heck Dennis, I can't find them… ask Nik if the promotion is…
celspray update Message #100401
Hi Nik; I uploaded CELSPR v1.1 here… please replace the CELSPRAY.POC routine I cinluded in the original ZIP of this file so that downloaders will have this new ability you mentioned (advancing through frames as spray applied… ) and check it out too… adding the feature was a snap. Downloaders…

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