CompuServe Archive

This is an archive of CompuServe forum messages from 1985 to 1995, as saved in transcripts by John Foust.

Search Results (4 messages)

From: Mark Zimmer Autodesk Software Forum · Customer Service September 28, 1993 6:52 PM
G-Buffers A G-Buffer is a buffer (like a conventional Z-buffer, used in hidden surface rendering) with extra information in it. The following information is needed for each pixel of the 3D painting window: z depth (32-bit floating point) photometry index (8-bit index) texture index (8-bit index) texture map coordinates (X…
From: Mark Zimmer Computer Art Forum · Painter Users Group September 28, 1993 6:52 PM
G-Buffers A G-Buffer is a buffer (like a conventional Z-buffer, used in hidden surface rendering) with extra information in it. The following information is needed for each pixel of the 3D painting window: z depth (32-bit floating point) photometry index (8-bit index) texture index (8-bit index) texture map coordinates (X…
From: Mark Zimmer Autodesk Software Forum · Customer Service September 28, 1993 6:50 PM
Dear Painter Users! This is a document describing one of the new capabilities of our upcoming upgrade to Painter X2, which we lovingly have code-named Painter X3. I'll be uploading other feature peeks as time goes on… This isn't the only new feature! Just one of the many ground-breaking new…
From: Mark Zimmer Computer Art Forum · Painter Users Group September 28, 1993 6:50 PM
Dear Painter Users! This is a document describing one of the new capabilities of our upcoming upgrade to Painter X2, which we lovingly have code-named Painter X3. I'll be uploading other feature peeks as time goes on… This isn't the only new feature! Just one of the many ground-breaking new…