CompuServe Archive

This is an archive of CompuServe forum messages from 1985 to 1995, as saved in transcripts by John Foust.

Search Results (12 messages)

Thanks so much Brian. I can indeed render the same image at lower resolutions and as a shorter flic. We are rendering at 256 color. Maybe this is a work-around situation? Anyhow, I will try some of your suggestions and mail back if I need some more help. Thanks again…
I don't know really. The machine is a Packard Bell P90 with all the bells and whistles but that means nothing really. Could there be a setup problem (autoexec,config,etc.) that might cause a problem like this?
We are having a problem while rendering a flic file in 3ds. We have had the problem with version 3 and are now experiencing it in our new 4 upgrade. While rendering a flic we get the following message: Cannot Create Temp File: C:\3ds4\temp\$fliwi$.tmp Error # -6 in making post_med…
#FTP Sights Message #146008
From: John M. Hester Autodesk Multimedia Forum · Index and Info January 10, 1995 10:28 PM
Does anyone know of some good FTP sights to pick up 3ds related files? Help is much appreciated. John
#574 #MegaFlames Message #642
If you can solve a problem for me maybe we can talk about it. I need to know how to set a Windows screen saver name dynamically without having to recompile my .DEF file. Any ideas?
#586 MegaFlames Message #641
I know how you feel. No offense intended. I've just been playing "flame wars" with some of these kids in the demo area for fun. I hope I didn't act too rashly. Thanks for your understanding. John
#555 #MegaFlames Message #567
No sweat, be back to you next week.
#548 #MegaFlames Message #565
Right On Windows Brother! Let's make Gates a little richer.
#505 #MegaFlames Message #564
Come on, you can do better than that!
#MegaFlames Message #436
Hidy Ho Neighbors! How about our new digs? Not the most appropriet place but it will do. There has been some interest expressed in restarting some of the flaming and since I started the first round I would like to start it up again. Besides, I miss the mail. Remember,…
#128812 #AAPLAY Message #129249
Thanks, Brian. Can you give me an idea of what I might need to add animator/3ds stuff into my C++ game code?
AAPLAY Message #128723
Could you direct me to where I might find the documentation on the AAPLAY.DLL? Thanks, John