CompuServe Archive

This is an archive of CompuServe forum messages from 1985 to 1995, as saved in transcripts by John Foust.

Search Results (5 messages)

#3959 #Win 95 tested yet? Message #4063
From: Brian J. Edgin Animation Vendor A Forum · Visual Software February 9, 1995 10:21 PM
In responce to your Windows 95 question, I have been using S3D in it since Nov. without any problems. If anything it seems to be even more stable in Windows 95 (but then I have found Windows 95 to be more stable than Win 3.11) Brian Edgin Product Specialist -…
#3841 2 drives Message #3851
Turning unused items off will help, deleting them might even be better. Just remember to save your project before you go around deleting resources in your project in case you want to get them back. However (& maybe Nick can confirm this) to realy reap the rewards of doing this…
#3800 #2 drives Message #3834
From: Brian J. Edgin Animation Vendor A Forum · Visual Software February 5, 1995 12:12 AM
Hi Bill, A few tips for building projects and reducing resource strain. — minimize how many lights are casting shadows, I find that I can usually get the effects I want by having 3 or less lights casting shadows – remember, in real life the more lights you have the…
#Win 95 tested yet? Message #2136
From: Brian J. Edgin Animation Vendor A Forum · Visual Software November 29, 1994 10:36 PM
Our NT software in a completely 32 bit NT only application. We usually do a special run on CD Gold Disks for our customers that use NT. Our Windows 3.1 software is mainly a 16 bit app, with the exception of a 32 bit rendering engine. The main perfomance enhancement…
#1768 Win 95 tested yet? Message #2082
From: Brian J. Edgin Animation Vendor A Forum · Visual Software November 26, 1994 3:38 PM
I have been testing Visual's 32 bit NT software as well as the standard Windows 3.1 version in Windows 95 with excellent results. The only problem I've had was a function of fonts being registered differently with NT that in Windows 95 and still the software ran bug free!