This is an archive of CompuServe forum messages from 1985 to 1995, as saved in transcripts by John Foust.
Search Results (9 messages)
Volunteer needed
Message #34640
ATTENTION POV-Ray AMIGA USERS!!! POV-Ray, a popular copyrighted freeware ray tracer, is currently undergoing final beta testing of version 2.0. POV-Ray is distributed in versions for IBM-PC, Macintosh & Amiga. It is based on the popular DKB-Trace by David K. Buck. He originally developed DKB-Trace on the Amiga and has…
I don't have the file and I'm not sure who does. There is 1 Reply. Read action !
We appreciate the offer but we prefer to keep complete control of our files. Ironically that document began life as a Microsoft Word file and was converted to ASCII. There is 1 Reply. Read action !
No available yet. No scheduled release date. Read action !
The same issue might arrise in POV-Ray. If you do.. union { object {… texture {…}} object {… texture {…}} object {… texture {…}} object {… texture {…}} } it makes seperate copies of the texture for each object. If you do… union { object {…} object {…} object {…}…
"Image Lab" by Tim Wegner contains a chapter on POV-Ray and is availible now. "Ray Tracing Creations" by Drew Wells & Chris Young is expected next month. Read action !
Items 1 & 2 are the way to go. Use location and look_at. Also sky is your best bet rather than rotate but I'm not sure the best way to do it. Perhaps you could compute an accelleration vector, add it to sky and normalize it. There is 1 Reply.…
Yes, Maybe, No. There is 1 Reply. Read action !
POV-Ray is free while 3DS costs a couple thousand dollars. POV-Ray has no GUI or built-in animation support. You describe objects using the POV-Ray language. POV-Ray is a ray tracer so it does reflection, refraction and accurate shadows. 3DS is z-buffered polygons and doesn't do ray tracing. Read action !