CompuServe Thread

#Interlace problem

4 messages in this thread
#18392From: David OldisDec 28, 1991 6:40 AM
Hello… This is a simple question, but through my lack of patience I've decided enough is enough <smile>. I'm having problems reading the Vertical beam position while in interlace mode, and blittering a 4 bitplane image. It seems to me that I could wait till the beam was at the bottom of the screen (during the even scans), then blit in the image, but it still flickers <sigh>. What is the trick in blittering in interlace. Isn't the LOF-frame flip-flop in VPOSR suppose to indicate if the lines being scanned are Odd or Even? Please help…. Thanks… David
#18407From: Steve AhlstromDec 28, 1991 6:48 PM
Blitter only moves 1 bit plane at a time. You might consider double buffering.
#18410From: David OldisDec 28, 1991 9:45 PM
Steve… So is it impossible to determine the beam position in an interlace mode? I would double buffer the screen, but I really didn't want to eat up all that memory. David
#18414From: Steve AhlstromDec 29, 1991 12:29 AM
David, I don't know if it's impossible to determine the beam position — however, even if you do, blitter will only move 1 bitplane at a time — you're still going to get flicker. Double buffering is about the only way to go.