CompuServe Thread

#3D Studio and Novell

5 messages in this thread
#37090From: Jim StroeherMar 11, 1993 1:22 PM
I'm in the process of installing a novell network. does anyone have any experience with running 3d studio on a lan. How's the performance? Rendering station is a 486/50 with 32 meg ram.
#37141From: Mar 11, 1993 10:45 PM
Jim: Network performance really has nothing to do with rendering performance – since everything happens locally, and the maps are only loaded once, the only thing you notice any difference in is the time it takes to save a Targa file – a tiny percentage of the total time, anyway! We've been running a network for rendering since 3DS R1, and have had no network related problems – although we run Sun Workstations and PC-NFS for the networking system… Novell, and even Lantastic have had good reports here, also. Greg Pyros
#37182From: Jim StroeherMar 12, 1993 10:23 AM
Greg- Sounds encouraging. Problem is that I'm not the one who uses 3d studio. He says it would be extremely slow on a network. The machine has 32m ram but there is a lot of paging to the disk. The answer might be more memory. What do you think? Jim
#37309From: Mar 14, 1993 2:05 AM
Jim: >> He says it would be extremely slow on a network. The machine has 32m >> ram but there is a lot of paging to the disk. The answer might be more >> memory. What do you think? I think that if you are paging, you don't heve enough memory. Has nothing to do with the network! 3DS only uses around 350K of your base 640K memory, no matter what. Just make sure your paging is going to a local drive, at the very least! Then just add memory until the swap file goes down to 0 – just type a '?' after a render to see the status… Greg Pyros
#37413From: Dan PinalMar 15, 1993 2:01 PM
re: slow speed over a network. The network should have very little impact on rendering speed, unless the swap file is on the network drive. The network volume should only be used to store the final output. All other temp files and the swap file should be on the local drive. The main bottleneck is the workstation doing the rendering. If it's slow or doesn't have enough RAM to hold everything in memory it doesn't make much difference where the output is going. Your transfer rate over the network is probably a little under 1MB per second or a little over 1MB if you're using a token ring. A good IDE drive is about 1MB per second. You can get a lot higher with real good SCSI. High network traffic (huge simultaneous file transfers) will slow this down. Norton or Central Point utilities can benchmark your local and network drive performance if you really care. DanP