CompuServe Thread

#Selected…

5 messages in this thread
#90428From: Douglas HoltMar 10, 1994 5:35 PM
Danny, Do you think if we get enough people to beat them up about the ItemMesh flags that we could get a better response than 'can't do that!'? I'm at least as frustrated as you are. Have you built a dialog similar to the 'Select Objects by Name' dialog? I am going to start tonight, but don't want to waste any more time than necessary. If you know of someone who might want to make a deal… doug
#90453From: Danny MercurioMar 10, 1994 8:44 PM
Hi Doug, > Do you think if we get enough people to beat them up about the ItemMesh flags that we could get a better response than 'can't do that!'? Well, I think it's too late to get anyone to make any significant changes to the toolkit at this point. I'm just sorry I got involved with the beta so late in the game. There are several things that I would like to see changed, improved, added, etc. Unfortunately, sometimes beta programs are limited to "testing" only. There isn't always any provision made for beta testers to affect the feature set of a program. 🙁 I think the best we can do in the case of the MESH_SELECT, KXP object manipulation, etc. problems is to place them on the wishlist for IPAS4. (Assuming there is an IPAS4. <g>) On the other hand, the level of support and response time I've experienced here put many other, much larger, beta programs I've been involved with to shame. TTYL, Danny…
#90515From: Jonas Ruikis [ADESK]Mar 11, 1994 9:13 AM
Danny, << problems is to place them on the wishlist for IPAS4. (Assuming there is an IPAS4. <g>) >> Assume that the wishlist for IPAS4 is the same for R4, April 1st. Please make all of your IPAS4 wishes *very* visible by then. jonas[adesk]
#90455From: Danny MercurioMar 10, 1994 8:44 PM
Doug, > Have you built a dialog similar to the 'Select Objects by Name' dialog? No. But I think we need more than just the selection dialog. I think we need to implement three things; 1) "Select Objects by Name" Dialog 2) "Select Objects by Clicking On Them" PXP function 3) "Select Objects by Drawing Marquee" PXP function The combination of these three features in a PXP would make object selection very easy. They should be designed to resemble, as closely as possible, similar features already present in 3DS so as to maintain a consistant look and feel for users. I would like to propose a joint mini development effort among the beta testers. We could easily come up with these features in a couple of days and post the code here for anyone to use freely in their projects. I volunteer to create item 2 or 3. I hope you will volunteer to create item 1 since you've already mentioned your intention of doing so. If you agree, all we need is one other person to take item 2 or 3. Do we have any other takers? Any other suggestions for other features to make object selection easier? Danny…
#90470From: Douglas HoltMar 10, 1994 11:23 PM
Danny, I agree, I have had good response up here. As for item 1, I'm into it right now… I like the other items as well, maybe others would handle vertex and face selection as well. ( I could use vertex selection myself right now. ) Hope to have something up here soon, (I work full time during the day (for Intel) and double time at night (on the really important stuff)). Talk to ya soon. doug