CompuServe Thread

#Liquid Speed

10 messages in this thread
#91191From: Rich MathesMar 14, 1994 10:41 PM
Can anybody tell me how much liquid speed actually work on the performance of 3DS??
#91202From: John TissavaryMar 14, 1994 11:40 PM
In my case I get around twice as fast in the 3D Editor, and 25% faster in the keyframer. I can highly recommend this product. I was working in a fairly large project today (160K faces), and was reminded how nice it was to have liquid speed, because I remember opening this same project many months ago (before LS), and being frustrated as hell at the redraws.
#91274From: Don LandisMar 15, 1994 8:11 AM
I did some rather extensive tests on LS with the cooperation of Vibrant Graphics recently using several different machines and a number of different graphics cards, The answer depends on your modeling habits and how you have your graphics drivers configured. LS is at its best with using the Vibrant inline drivers, fair when using a VESA driver and poor to a detriment when using an external ADI driver with RCPADI. In addition I evaluated the return on the investment of LS and if you typically work with projects with >50,000 faces you will get a pay back that is reasonabhe bqt if yoqr projects are pypically less than 25,000 faces you probably won't realize any advantaga to having to LS.
#91546From: Dan O'LearyMar 15, 1994 11:50 PM
>> did some rather extensive tests on LS with the cooperation of Vibrant >> Graphics recently using several different machines and a number of >> different graphics cards, I don't suppose you have a summary of those tests that I could peruse? I am very interested to see your tests and results. thanks dan
#92062From: Don LandisMar 17, 1994 9:20 PM
Yes, I do have a summary and the actual data to support my findings all recorded on EXCEL spreadsheet. It's just data. What would be your purpose in acquiring the data from my tests? If you are interested in the results of this data you may find that I already posted it on this forum for all to see several weeks ago. Check the threads on Liquid Speed Benchmark. If you can't locate it I can email you the results.
#92067From: Dan O'LearyMar 17, 1994 9:35 PM
>> Yes, I do have a summary and the actual data to support my findings >> all recorded on EXCEL spreadsheet. It's just data. What would be your >> purpose in acquiring the data from my tests? I am doing an article on Liquid Speed. While I have some data from testing with my own machines, it might be nice to have a more broad base of info to inform people from. I will look for your postings, but I doubt they have lasted "several weeks." I will let you know what I find. thanks for your help dan
#92092From: Don LandisMar 17, 1994 10:55 PM
The work I did was done for Liquid Speed's use. I did it as a non-friendly independent test facility, meaning that I wasn't paid to do this and with the understanding that the results would be posted for all to peruse here on the forum. In addition, I gave permission for Vibrant to use my report in their advertising and development. While Vibrant did invoice me for the Liquid Speed the arrangement I have with them is that after all tests are in I would pay for the product at full list price or send it back. I will probably keep it but the final studies over a three month period will not be in until the end of April. The spreadsheet of data has been turned over to Vibrant and I believe is being held confidential. What magazine has commissioned you to do this article or are you free lancing it? Don't worry, I don't do articles. I was just curious whether you are working with Vibrant on this and if so you could obtain the data from them. I, as a rule, do not disclose experimental data, gratis, as this is how I make my living. The results of the data are in the public domain and are being quoted by Vibrant. If you can't find the upload I could load up the text file to you which would give you some ideas as to the range of benefits of LS. If you use any of it I'd appreciate the credit, however. Let me know.
#92305From: Dan O'LearyMar 18, 1994 8:17 PM
>> What magazine has commissioned you to do this article or are you free >> lancing it? Don't worry, I don't do articles. I was just curious whether >> you are working with Vibrant on this and if so you could obtain the data >> from them. I, as a rule, do not disclose experimental data, gratis, as >> this is how I make my living. The results of the data are in the public >> domain and are being quoted by Vibrant. I am doing an article for the Orlando chapter of ACM/SIGGRAPH. I was under the impression initially that you had done the testing for yourself, to evaluate the cost-effectiveness of the product for use at your buisness or something. In that case I thought you might forward me a copy of your results for comparison purposes. Obviously, this is not the case. The results that Vibrant is quoting are very much in line with my own, Liquid Speed is a great product,
#92210From: Brian Massey [Vibrant]Mar 18, 1994 10:28 AM
Dan, I would be happy to help you with your article, and would be able to provide the raw data that Don so patiently created. Please give me a call. I'd be interested in hearing the details of the article you are writing and can provide additional info on Liquid Speed. Best Regards, Brian Massey Product Marketing Manager Vibrant Graphics, Inc. (512) 250-1711
#91343From: Jim LammersMar 15, 1994 11:45 AM
It doubles the speed of 3D editor screen redraws. That is it's main effect. If your mesh took 30 seconds to redraw in 4 viewports before, it'll only take 15 with LS. It helps the keyframer some also, but not as much, and not enough to play wireframe animations unless you're in box mode. It's an astounding improvement if you use a vibrant supported graphics card. I use the ATI Ultra Pro. I'd say it takes a huge mesh (say 120,000 faces) perhaps 15 seconds to redraw in 4 viewports on my 486-66 system. Hope this helps – Jim