Aniplay???
5 messages in this thread
Hi,
I have 2 questions about Aniplay (DOS):
1. Large FLC files which run smoothly in Ani Pro are choppy when run as part of
a script in Aniplay. When I check the memory from the pull down menu, it reads
as follows:
31178652 Bytes free of 31281152
Mem used 68424 Max used 384115
This leads me to think it's not a memory problem, but I can't figure out what
else it could be. Since I'm planning to put the script out to video in real
time, I'm looking for a way to get it to run smoothly.
2. Is there a way to integrate midi or wav file in the aniplay scripting? I
don't want to use the windows version because it is even chopier.
All suggestions are welcome.
Thanks,
Rebbie
I believe the choppiness of the flic playback has to do with whether
it has been loaded into RAM (LOAD FLIC option) or is playing back off
the hard drive (OPEN FLIC option). I haven't spent much time with
scripts for Aniplay but I'm sure that it defaults to playing the flic
from the hard drive. I'm afraid I'm not sure how to use a script to
engage the LOAD FLIC option but I think that would probably involve a
pause/blank screen for however long it take to load the flic into
memory, which might be a problem in real-time recording/playback.
Paul,
Thanks. You were right. By adding "loadflic" before the path of the flic in
the script, it runs smoothly. There is the limitation of the size of the
memory but it's still a big improvement.
Do you know if midi or wav files can be added to the scripts?
Thanks again,
Rebbie
>> adding midi or .wav files to scripts in aniplay
I'm afraid sound files are out of my area. No sound card. I did have a
quick look at the manual for Aniplay and there was no mention of midi or
wav at all, so while this is by no means the final word on the subject I would
guess that you need some other player for your sound files.
Paul.
Thanks Paul.
–Rebbie