#Original NT Message
20 messages in this thread
What???? What are you writing? 3DS is going out for NT!!!??? What are
you thinking about, guys!? What a stupid move! NT is a Microsoft
product! I can't believe this! This is insane! What is going after
this? Are you going to port it to the silly PowerMacs too!?
On LSD, ana /krazy images
ps.hehehe 😉 Now seriously (really? <bg>) Jonas, I thought that Adesk
was going to move to something more serious than NT, like the SNES,
the Saturn or maybe the Playstation. What happened with that
strategy?
We're waiting for the PCI-based Playstation, Ana.
– G
Gary,
>> We're waiting for the PCI-based Playstation, Ana. <<
you may all be joking but you can use the Playstation development
system to import 3ds files and view them and spin them around with
great speed. 'Course you'll probably need a programmer to right the
conversion software and stuff, but it makes a nice hardware
texture-mapped, gouraud-shaded polygon model viewing machine <G>.
The thing is that we are NOT joking. Are we? 🙂 Interesting stuff
about the Playstation. Have you heard about that 3DO card that could
be plugged on a PC? Maybe Gus will write an IPAS for that <g>
Ana,
>> Have you heard about that 3DO card that could be plugged on a PC? <<
yes, I have. But I don't think it's good value. I'd save my pennies for the
Playstation – it's the hottest thing out there.
Martin, Ana,
Playstation is real hot in Japan, but it's only R3000 based. The Nintendo
machine will be on more recent MIPS technology.
Bruce
Bruce,
>> The Nintendo machine will be on more recent MIPS technology. <<
yes, but it's still a ways off (read "vapour"). The current development system/
demo system is something like an Indigo 2/Extreme or an Onyx.
The Playstation sounds and looks great. Did you get any of the Japanese
versions there?
ana /krazy images
Ana,
>> The Playstation sounds and looks great. Did you get any of the Japanese
versions there? <<
while I was at Virgin Games we had Japanese versions of Sega Saturns and Sony
PS-X's. They both had good games, but people seemed most impressed with
"Toshinden" the 3d fighting game. "Ridge Racer" on the PS-X looks good too.
Which one is the playstation? That doesn't sound real familiar, but then again,
I don't hover over the home game systems like I did when I was 14.
I think I still have that old Atari…
Tim,
>> Which one is the playstation? <<
that's Sony's PS-X machine. The PS is the acronym for Playstation.
>>that's Sony's PS-X machine. The PS is the acronym for Playstation. <<
What does it have that other don't?
Tim,
re: Sony's PS-X machine.
>> What does it have that other don't? <<
it seems to have the fastest "real-world" gouraud-shaded, textured-poly
performance – for a home platform. Well demonstrated in Sony's 3d fighting
game "Toshinden" – makes "Virtua Fighter" on the Saturn look a bit sad. I
heard Sega is running scared with its Saturn because of the Sony and may rework
it for the US market. Regardless, the Saturn has done well in Japan because
they have some great games.
Sounds like quite a machine. I popped over to the video games forum and
downloaded a bunch of info on it.
A Mips R3000 processor, I think, for some awesome real-time 3D stuff.
-Alan
>>A Mips R3000 processor, I think, for some awesome real-time 3D stuff.<<
Let's hope for some really cool stuff. I tire of the standard side scrolling
shoot-bounce-smash-em-ups. I bought a Sega Genesis and a SNES a couple of
years ago and haven't touched either of them since two months after I bought
them. Still keep coming back to computer games…
I think you'll see a BIG difference the PS, Tim.
-Alan
I've been trying to get the Playstation file format from Sony, but so far, all
that's happened is they keep sending me NDAs, and I keep signing them…
The give-away demo renders for RenderWare, RenderMorphics and BRender are nifty
Windows-based viewers of 3D models, once you've got a converter that turns 3DS
into their formats…
I've been trying to get the Playstation file format from Sony, but so far, all
that's happened is they keep sending me NDAs, and I keep signing them…
The give-away demo renderers for RenderWare, RenderMorphics and BRender are
nifty Windows-based viewers of 3D models, once you've got a converter that
turns 3DS into their formats…
Sorry, I forgot. BTW, I have heard that Nintendo is going to port D'Kong
Country to the Alpha and NT? I think that this port will be a good proof about
how solid is NT and that it is the right platform for 3DS. I am sure that the
critics of the move towards NT are going to be more relaxed now that they know
about this. You know, I still think that your reasons are not good enough, but
this DKC port really makes me see things in new way. Now I can get that Alpha
board for the DEC and take out something else out of it than just plain speed
for 3DS. How boring.
ana /krazy images