Hi David,
<<will a Meta model work with v4 IK, and or Bones Pro. >>
yes, you can set up your reference spheres in a heirarchy and IK them all you
want!
to utilize Bones Pro, you'll need to use metaballs to create one mesh obj in
the editor, then apply bones to the resultant mesh and animate.
-Kyle
Thanks, Kyle.
Say what can you tell me about possible problems of reaching the dreaded 64K
poly limit on a 3DS object. My guess is that the poly counts must be Very High
with this type of model.
David.
-David Swoboda