#3DS & Perspective.
3 messages in this thread
We're currently having a few problems with rendering using 3DS v4. Is it
possible to render a view without perspective using a camera rather than a user
view? Also the models we are creating are of a fixed scale, so we'd like the
model to imply the size of the bitmap to generate, is this possible? Any help
would be much appreciated.
Andy Miah
Software Creations UK
Camera views always have perspective, but the effect can be minimized with a
tiny field of view and a Lens setting with a high number. (Kinda like zooming
in on an arc. If you keep zooming in, the portion of the arc that you see
looks almost straight.)
What is the effect you're trying to go for with your question?
I'm not sure I know the answer to your second question – perhaps someone else
can step in? Thanks.
>> Is it possible to render a view without perspective using a camera rather
than a user view?
Only by using a very small FOV (large MM lens).
>> Also the models we are creating are of a fixed scale, so we'd like the model
to imply the size of the bitmap to generate, is this possible?
I don't really understand what you're saying here. What is generating what
bitmap and how is that bitmap used?
– Phil