#Lantastic Problem
3 messages in this thread
I seem to have a conflict somewhere:
>>>
Here's the setup – computers A and B. Start rendering 3DS on computer A; issue
a DIR command from computer A to look at computer B's hard drive (or any drive
on computer B). My 3DS crashes every time on Drive B
>>>
Get a memory error. What is going on that it crashes without any work being
done on the 2nd machine?
Rick
>> Get a memory error.
Do you get some sort of GPF? (This is my understanding of what happens…)
When you attempt to access files on that system's hard drive, you are likely
accessing the SERVER TSR running on that system. Also running as a TSR would be
the network adapter drivers. It sounds like one of those is using a memory
location that 3DS is trying to access.
MAke sure that your network drivers are not loaded into high memory. Also make
sure that the proper addresses are excluded from your memory manager. The
network card may have a ROM address and also any graphics cards or
frame-buffers. If these addresses aren't excluded, memory related errors can
pop-up.
– Dave
Dave,
>>>>>
Do you get some sort of GPF? (This is my understanding of what happens…)
When you attempt to access files on that system's hard drive, you are likely
accessing the SERVER TSR running on that system. Also running as a TSR would be
the network adapter drivers. It sounds like one of those is using a memory
location that 3DS is trying to access.
MAke sure that your network drivers are not loaded into high memory. Also make
sure that the proper addresses are excluded from your memory manager. The
network card may have a ROM address and also any graphics cards or
frame-buffers. If these addresses aren't excluded, memory related errors can
pop-up.
>>>>>>
Have done all of the above. System is stable with small files. Larger ones a
problem.
Getting a Video type error now instead of abnormal Program termination.
3D Studio seems to get into trouble when all the memory is used & paging
starts.
Happens with larger files. System is almost bear-bones clean except for sb16 &
cd-rom. When the project file is real big with lots of mapping, the video
screen freezes & gets the little pixxelation accross top of screen. I think
that when the program is paging to disk that it is getting stepped on. Only
happens on one of the systems.
I don't quite understabd what is going on. Everthing is loaded low. No
conflicts show in MSD or Check IT. Don't fully understand what to do with
cfig386. If the prroblem happens during paging, writing to disk or accessing
the cd-rom from another system, what is my best option? Seems like I can't
write to same disk on the network if one is maxed out of memory.
Rick