CompuServe Thread

#MESHPAINT 3D

6 messages in this thread
#160716From: BRENT W. MALNACKMar 24, 1995 3:11 PM
Thanks!
#160755From: Mike White SunDog Pro.Mar 24, 1995 6:20 PM
I can't wait to see what the next thing is that pops out of your magic hat. Mike
#160817From: BRENT W. MALNACKMar 25, 1995 7:38 AM
Mike, >I can't wait to see what the next thing is that pops out of your magic hat. We do have another mystery routine under development besides MeshPaint 3D and Dynamic Motion Module. Brent
#160867From: Philippe DesmaraisMar 25, 1995 1:02 PM
Scuse me, but I heard Dynamic Motion Module. Could you tell me what this is? Thanks
#160884From: BRENT W. MALNACKMar 25, 1995 3:27 PM
We have a physics based collision detection and response routine called Dynamic Motion Module. It is a KXP that runs under 3DS release 3 or 4. We have uploaded some sample mesh files in the IPAS usage forum. Call with any questions. Brent
#160870From: Mike White SunDog Pro.Mar 25, 1995 1:14 PM
I have some ideas, and you don't even have too pay. I just would like to see some of my ideas created. The 2 programers and I just don't have the time to create every idea. We would just like to see them developed. Mike