CompuServe Thread

3ds for artists only?

31 messages in this thread
#11768From: BRYAN GREIFINGERApr 6, 1992 6:16 AM
Just wondering who is using 3dstudio, and for what kinds of projects? Does a user have to be an artist to get the most out of this program? Thanks for any feedback…BCG
#11787From: Noah KennedyApr 6, 1992 2:30 PM
We do environmental simulations/communications and have been using 3DS since it came out. We use it for animation and hi-res still rendering. CADP tends to be a bit technical in its approach- we want to avoid too much of a perception as "artists". Our guys are definitely computer-oriented, and I do occasionally wish we had a more free-form artist type to take advantage of all 3DS has to offer. It is a very deep program (particularly R2), though, so despite where one fits on the artistic spectrum, you will have to have some technical skills to take it to the limit, I would think. –Noah
#11803From: BRYAN GREIFINGERApr 6, 1992 5:11 PM
Thanks for the feedback Noah. Can you tell me if you're using a Frame Capture board? I'm not familiar with 3ds and I'm wondering to what extent you can manipulate images that were brought into 3ds, say with a video camera. Thanks again for the info….BCG
#11962From: Noah KennedyApr 8, 1992 3:04 PM
Bryan- I haven't check in for messages in awhile and see you got much good feedback from Kevin and Martin. I don't dispair that much of what you want to do you could do excellently with 3DS, its just that you would have to be very deliberate in your methods. And "painting" seems more attuned to your needs. We have a TARGA+ 64 and an older TARGA 16 frame buffer, and we use TIPS and RIO (argggggh!) with them extenisively. But much of the image-editing we do now with Photostyler and a Diamond SpeedStar in the windows environment. Thats limiting you to the 15k color range, which you wouldn't be with the TARGA+, but it is very practical. There are several other image-editing programs for windows. TIPS is much livelier- I find working in Windows very frustrating for brush-work and other stuff where you need immediate response. The images we use are almost exclusively scanned from a flat-bed scanner. We'll capture from video in a pinch, since we don't have a scanner in house. It's OK as long as it doesn't need to be too sharp. –Noah
#11979From: CSA/CAApr 8, 1992 8:09 PM
Noah, Are you running Photostyler on the Targa+ @ 24-bit, or the higher res @ only 16-bit? New Windows drivers are available as part of the latest Targa+ setup software disks (3/10/92). Cost for the update is $35 from your Truevision dealer or Truevision direct @ 800/933-8865 (VISA, MasterCard, Discover). Kevin Krell – Computer Support Associates
#12032From: doug wolfgramApr 9, 1992 11:11 AM
Kevin, what is the highest resolution a Targa+ can do 24 bits on? Also, what is the minimum memory configuration to get it? And you say there are Windows drivers? for 3.1?
#12041From: CSA/CAApr 9, 1992 12:42 PM
Doug, A Targa+ maxs out at 512×486 when at 24-bit color depth. You need a Tarag+ 16/32 or Targa+ 64. All other resolutions are @ 16-bit color. I doubt the new Windows driver is particularly built for Windows 3.1, but probably has workarounds for Aldus' Pagemaker 4.0 problems. Kevin Krell – Computer Support Associates
#12176From: doug wolfgramApr 10, 1992 4:08 PM
Why would one want a T64? Isn't 2 pages of 32bit color a little overkill? Especially when two page animation is out of the question? Is it for field rendering or something?
#12180From: CSA/CAApr 10, 1992 5:10 PM
Doug, A few things the Targa+ 64 lets you do: SNAP transitions of 32-bit images; preview buffers; capture into the back buffer, while a different image is on the display; frame pushes; luminance keying (with VideoMaker+, for instance); 1024x768x16-bit resolution (interlaced, but non-recordable to video); 32-bit real-time transitions with Inscriber; image-to-image fades. Well, that's 8 reasons, and there are probably more. We sell a lot fo Targa+ 16/32s, but guess which one *I* have? Kevin Krell – Computer Support Associates
#12248From: Jeff RichardsonApr 11, 1992 3:50 PM
And if someone would write a specific AAPRO driver for the TARGA 64+, the double buffer could be used to eliminate page tear while recording real-time to video tape. The time locked .FLC player in 3DS2 could allow real-time recording of flics with pretty good results…….excellent for previewing the animation for uncertain clients, before recording single-frame/full color. Hopefully more programs will take advantage of the T64. -Jeff
#12273From: CSA/CAApr 11, 1992 8:45 PM
Jeff, Don't forget that Truevision does have an RCPADI driver for 3D Studio. Give them a short time to test everything with 3DS R2 and you might find them allowing .FLCs to playback from 3DS at the proper speed. For non-broadcast use, expect similar results from the 1024-32. Kevin Krell – Computer Support Associates
#12490From: doug wolfgramApr 14, 1992 10:19 AM
Thanks Kev. And what is the current price for a 64? (You can E-Mail me on this if you want to keep low-key)
#12505From: CSA/CAApr 14, 1992 1:05 PM
Doug, I'll take you up on that – check your EMAIL. Kevin Krell – Computer Support Associates
#12076From: Noah KennedyApr 9, 1992 7:25 PM
Kevin- Actually, we never use the TARGA+ with PhotoStyler. We have 3 machines with Diamond SpeedStar's w/ 32K color, and its easier to just use those. Thanks for the word about the driver, though. Presumably it is for Windows 3.1? –Noah
#12144From: Mike MorrisonApr 10, 1992 10:52 AM
Wow, $35.00 for updated windows drivers? Can they be downloaded from the truevision BBS? -MM
#12160From: CSA/CAApr 10, 1992 1:08 PM
Mike, The $35 is for the entire accessories kit – manuals, new Targa+ drivers, for Windows & all the others. Kevin Krell – Computer Support Associates
#12170From: Steve T CahillApr 10, 1992 3:07 PM
It will cost you more to download it from Truevisions BBS unless you live in the same area code. Regards Steve
#12085From: BRYAN GREIFINGERApr 9, 1992 9:02 PM
I've read a little about Tempra Pro, and wonder if anyone's used it. Are you familiar with it? If anyone else reads this are you familiar with it? BCG
#12101From: Greg LoveriaApr 9, 1992 11:14 PM
Bryan… Tempra pro reminds me of scaled down (or up version) of GSL's Sable software. It's pretty handy for doing 8-bit image manipulation. There is also a Hercules Graphics Station version and (if I recall correctly) does full 24-bit at 512×482 on standard VGA monitors. It's AOK. (I've used both versions, but it * has * been a while). – Greg
#12161From: CSA/CAApr 10, 1992 1:08 PM
Bryan, Tempra Pro is from Mathematica. AT&T GSL's Sable product (for ATVista and Targa) was developed by Mathematica, and was the same as that (previously) current version of Tempra (which was also offered for Vision 16 and other videographic cards). The latest version of Tempra Pro now supports the Targa, and has scanner and printer support. The interface is also now different than Sable (which is similar to the Truevision TIPS package). Kevin Krell – Computer Support Associates
#11812From: MARTIN G FOSTERApr 6, 1992 7:51 PM
Bryan, 3ds is being using for every type of simulation you can imagine plus some you probably can't. I use it for corporate video product visualization, character animation for commercials, architectural visualization, logos, and anything anybody asks me to do. It is capable of producing broadcast-quality animation and also very high resolution stills for film, pre-press etc. I am not an artist and I don't think the way you build objects is similar to art techniques in the traditional sense. However, you should have some visualization skills whereby you can adjust lights,cameras etc. to get the "right look". If you are just doing mechanical or architectural stuff and importing .dxf files from autocad you can easily do an acceptable animation with no artistic skills at all. It just depends what kind of stuff you want to do. The best images I've seen with 3ds were abstract images done by people with formal art training, but this type of work while beautiful my not have much commercial value and they are probably making a living doing much more down-to-earth stuff.
#11851From: BRYAN GREIFINGERApr 7, 1992 5:21 AM
Thanks for the reply Martin. I'm considering using 3ds as a preview to before and after looks of all kinds. But I'm trying to decide if 3ds is the way to go. I would like to be able to take frame captured images of houses, cars, and anything else whose image can be altered, and change those images to reflect whatever alterations the owner would like to envision. To what extent can 3ds do this? Is it necessary to draw images in Autocad first? or can I bring in the image via a VCR camera/camcorder. Any info you could pass along would be greatly appreciated. Thanks again….BCG
#11893From: MARTIN G FOSTERApr 7, 1992 4:14 PM
You can capture images with from any video source with various frame grabbers, like the targa+ series (my choice), and then you can use the resultant image file (.tga .tif .gif etc) as a texture map or background or whatever, but to do serious "what-if" manipulations you will probably need to convert your raster image (pixel based image) to vectors (geometry). 3ds excels in manipulating geometry but I don't think it was meant as an tool to manipulate raster images. You need to ask yourself how much do you need to change the object. If you just want to change the colour of a car's body, or apply different types of finish to a house's walls, roof, trim, then you might be able to use an image processing/paint package. Anything more than this and 3ds will probably fit the bill.
#11906From: BRYAN GREIFINGERApr 7, 1992 6:06 PM
specifically Martin, I'm thinking of projects like adding a the picture of an existing Deck onto someone's house without the need to Draft it. Simply take video stills of the house and the Deck and put them together. I'm also thinking of being able to add blinds, curtains, shelving, etc. into a room and allow someone to be able to pan the room as though they were in it to see the new decor. And how about "trying on" different kinds of siding onto video images of someone's house? Or putting an article of clothing onto someones' video image? The important thing I'm looking for in all this Martin, is Broadcast quality. Everything must look real and the textures must jump out at you. What do you think? Is 3ds my ticket? Thanks for all your help….BCG
#11911From: CSA/CAApr 7, 1992 7:21 PM
Bryan, No way. Adding decks or landscaping, etc., can be accomplished either through most raster-based paint packages, such as TIPS (Targa-based) or even many Windows paint programs (PhotoStyler, Image-In, etc.). Most useful program I've seen for this use is from New Image (of Woodland Hills, California) – geared to Landscape design, interior decorating, etc. Everything is 2-D, though, and certainly requires skill and an artist's eye. 3D Studio would be more appropriate where you need to change camera angles, walk-through a room, etc. In this instance, you need 3D geometry (created in AutoCAD or directly in 3D Studio). You can then apply textures to objects, change colors, fabrics, etc. This can be even more complex, because you have to build the room and furnishings within the computer, rather than just scanning flat artwork or photographs. Kevin Krell – Computer Support Associates
#11936From: BRYAN GREIFINGERApr 8, 1992 4:55 AM
It figures. Just when I thought I had a good idea Reality says different. Thanks for the slap in the face. I needed that….BCG
#11933From: MARTIN G FOSTERApr 8, 1992 2:35 AM
I agree with Kevin Krell. For what you just described the paint package will probably do it.
#11937From: BRYAN GREIFINGERApr 8, 1992 4:55 AM
Thanks again Martin for all your help….BCG
#11955From: Grahame NaylorApr 8, 1992 1:19 PM
Don't despair totally a 3D program can help with perspectives when you need an accurate texture, especially at high resolution. Its a matter of building a partial model and then rendering it over your background image. Setting up the camera is fiddly but sometimes you will achieve things that a paint package would leave looking fudged rather than accurate. One point that can really throw you though is that architectural photographs are very often taken with a rising back camera. This is almost impossible to match with the computer camera. (hows that for one on the wishlist Gary ( the only system I have seen this on is Intergraph, and I don't know how well it works there)). – Grahame
#12010From: Yost GroupApr 8, 1992 11:37 PM
Interesting comment about using an architectural camera. I've played with one of those and they are extremely cool. Totally adjustable perspective. It's theoretically possible to simulate perspective distortions with an .IXP application running inside of Video Post. We're going to make one that simulates a fisheye lens this summer. – G
#12084From: BRYAN GREIFINGERApr 9, 1992 9:02 PM
And what is a rising back camera? Is this better than a camera and pc? Thanks for the feedback Grahame…BCG