CompuServe Thread

Third Party 3D

3 messages in this thread
#11755From: Greg LoveriaApr 5, 1992 10:55 PM
Martin (and George). I've worked with some of Viewpoint's meshes in 3DS and they're AOK. Just weld the mesh and assign a smoothing group. I've played around with the COW.DXF file using Matrox's MG-3D Ultra adapter (realtime animation/Gouraud shading within acad11). Looks nice. I'll upload my `imploding cow' experimental 640×480 .flc, if there's any interest. – Greg
#11811From: MARTIN G FOSTERApr 6, 1992 7:51 PM
I have used some of Viewpoint's meshes in my projects and I like them, but my only problem was they weren't sufficiently detailed (the camaro, freebie mesh for example) so I had to build a complete interior for it. BTW, I believe I read your article last year and that was one of the reasons I bought 3ds, or at least it reinforced my buying decision. You did seem pretty enthused about the package.
#11832From: Greg LoveriaApr 6, 1992 11:12 PM
Martin. I'm pleased the article had some influence on your decision to get involved with 3D Studio. At the time of the article, I had been working with GSL's Topas software for quite a number of years. When 3DSr1 hit the streets, I didn't think that any animation software under $18K could even hold a candle to Topas (that was the list price at last year's writing… I believe GSL has dropped the price to around $8k or so now). I was surprised at how many `goodies' Adesk had packed into a $2995 animation package, thus my over abundance of enthusiasm in the review. (Obviously, I'm still `jazzed' over 3DS <grin>). Regarding the Viewpoint meshes, I also noticed the interior details were lacking. You might want to contact Viewpoint and show them your updated meshes. – Greg