CompuServe Thread

#ImageMaster?

26 messages in this thread
#54254From: Pat AugustineApr 8, 1993 5:13 PM
Ben, Here's your chance to overwhelm me. <g> I bought a FireCracker 24 card from a friend. He used AdPro to display pictures, et al, on it. He recommended same to me. I've seen reference to an FC24 version of ImageMaster. I know the two products compete. The only thing I've seen on ImageMaster was the Apr 92 comparison in Amiga World. My AP catalog indicates you've got a response here (not surprising as it wasn't very complimentary), but I can't seem to download it, so I assume it's gone. In ANY case, the article is over a year old now, and both products have undoubtedly undergone improvement in the meantime. So, I'm asking for help on deciding which (if either) I should buy. For that you need to know what I want to do, right? Ok, I'm not much of an animator. I also have discovered that I absolutely cannot draw with a mouse, though I'm pretty good with a pencil. 99% of what I would do would be to simply display pictures (IFF, JPEG, GIF) on the board. If ViewTek supported the FireCracker, I'd probably be ecstatic. I'd like to display Spectrum 512 (Atari ST) pictures, as well, as I had an ST for 5 years, and have access to quite a lot of them. I tried HamLab and, while it displayed them, it didn't do a very good job of it. But that's minor. I MAY, at some point, get into 3D rendering on a hobby-only level. I doubt I'll be buying single-frame-recorders and making tapes, but may play around with making some pictures for my own amusement. I may also buy a scanner (probably a hand scanner, because I'm not made of money) to scan some of my artwork in, and will want to be able to touch up the scans, though I would assume the scanner software would handle that. It might also be nice to be able to change files from one type to another, for my many ST-owning friends who have a hard time with JPEG, or whatever, but, again, that's a minor detail. I would welcome thoughts and comments.
#54269From: mark hinzApr 8, 1993 11:27 PM
Pat, Thought I'd respond here as an unbiased owner of both products, Imagemester/FC 9.5 and AdPro 2.1.0 and a FC 24. The best reason to get IM over AdPro is it is a PAIN to go into the saver to save the image to the buffer in AdPro when you want to see what modified pic looks like, esp. when IM automatically puts the modified pic right into the Firecracker. I don't see support for any Atari formats in either program, but I may be wrong. I'm not sure what the Atari formats are? They both do have support for various PC formats and relatively easy systems for added new loaders when they are developed. IM can probably load more formats right now tho. Although IM/FC supports painting to the FC 24, I prefer to save the image to RAM and use Light24. IM also has a lot more tools for modifying pics. More than anyone could posibly mention in a breif message. Which is better? My opinion is IM/FC by far. If your looking for a cheap solution right now, I'm willing to part with ADPro for the reasonable price of say $50.00 with all upgrade rights, I even have the latest offer for the $50.00 ADPro 2.3 upgrade. // .Cruising on AutoPilot \X/
#54276From: Pat AugustineApr 9, 1993 12:40 AM
Mark, Thanks for replying. Your insights are precisely the kind of thing I'm looking for. Your $50 ADPro offer is very tempting (especially as I'm currently out of work), but I think I'll wait a bit to decide. I'll keep you in mind, though, and definitely appreciate the input!
#54334From: Peter GreciApr 9, 1993 2:07 PM
Mark, Atari images come in a few flavors. Degas images which are similr to 16 color Low Rez IFF's, Neo images almost the same, SPC's which are almost a Ham type image still limited to 320*200 and PCS a format that Lexicor came up with for 24 bit images. Only prg's I know of that handle any Atari Pics on the Amiga is Hamlab,Multiview and I believe pixmate
#54343From: Black Belt SystemsApr 9, 1993 4:42 PM
Ok, thanks for the questions. Imagemaster F/c works directly on the FC24. 9.51, the latest version as of this coming Tuesday, hardly even resembles the Imagemaster that was in that absurd AW review – it's head an shoulders more powerful. Imagemaster F/c is the same as Imagemaster, except in runs on the FC24, btw. Imagemaster can show stuff on the FC24, but doesn't allow you to edit on it – you edit on Amiga mode displays. So there's the difference within our product line re the FC24. Imagemaster currently reads GIF, JPEG, IFF24, PCX, TIFF, DCTV, BMP, VISTA, Amiga IFF ANIM5 animations, Autodesk FLIC animations Targa, RGB8, RGBN, Color separations, PDS, FITS, SHAM, DHR, Rendition, DKB and a few others. We do not as yet have the Atari image formats supported, but expect to within about 30-60 days. We have samples of all the image formats and the specs for them as well – that includes ANIM stuff as well so we'll have it in a bit. 9.52 or 9.53 should be the upgrade with that. You get a coupon for one free upgrade, just wait till I announce Atari support and then use it. Imagemaster can convert to many formats as well as read them; that's usually nto a problem at all. In fact, if your conversions involve rendering down to fewer colors (such as making a 256 color GIF out of a 24-bit image), then Imagemaster does a *superb* job of picking colors, much better than any other package on the Amiga, and will write images in a wide selection of formats (although not as wide a selection as those it will read). I can tell you with absolute confidence that IMagemaster is head and shoulders the most powerful across the board image manipulation system available for the Amiga. AdPro and ImageFX both have a few strengths where they outshine IM, but conversly, Imagemaster is SO much more powerful than those two in all other ways that there is very little valid comparison that can be made. I will be ready with details if you have any questions you want to delve into at that level. I want to make clear that I am NOT indulging in "hype", I have the factual details to back up those statements, and quite easily. AdPro excells in supporting various hardware devices such as slide scanners, film output recorders and so on. It's *really* good at that, and we have almost nothing in that area (nor do we plan anything in that area.. gotta leave them something to do… :^). There's really no other reason to buy AdPro; nothing else it does of significance is done as well as Imagemaster, in my opinion – and there can be no question that AdPro offers far less features for more of your money. You can come to that conclusion just by comparing them side by side. ImageFX's major strength is, in my opinion, its user interface which is excellent. Imagemaster and ImageFX do some image sharing, which is cool if you have both. ImageFX offers a very nice implementation of the "magic wand" popularized in Adobe Photoshop, and if that's key to your drawing plans, then ImageFX is a very good *first* choice. They also support some disk-memory stuff that allows you to handle images larger than available memory, and again, if that's critical to your plans, ImageFX is where to look, first. Imagemaster won't support larger-than-memory images until and unless CBM provides VM in AmigaDOS. You *can* get disk memory support for Imagemaste rwith aftermarket VM products such as GigaMem, but it's extra cost. Bottom line, going by what you said to me, is if you're after the widest variety of operations, the most compatible file formats to read, and direct support of the FC24, there really isn't any other choice than Imagemaster. If you have any further questions, I'll be happy to answer them, no hype and as honestly as I know how. –Ben …via AutoPilot
#54375From: Pat AugustineApr 10, 1993 2:03 AM
Ben, Thanks for the response. Sounds pretty good. I do have a couple of new questions that I hope aren't too obvious… You mention ANIM5 animations as well as Autodesk FLIC. Do you mean that I could actually display animations at full speed on the FC24? Also, does your inclusion of DCTV mean that I could download a file that someone uploaded as a graphic or animation for the DCTV and view it on my FireCracker? I didn't know that was possible, I'm VERY interested. I'm also pleased to note that you are working on Atari file formats. These days it's fast becoming a forgotten computer. In addition to the Spectrum 512 (probably the hardest, because of the scanline palette changes), are you including the new Prism Paint (.PNT and .FLM) formats, and possibly even the CyberPaint 2.0 .SEQ format (Catnap is STILL one of my favorite animations)? I have 17MB of memory, so I doubt that I'll be dealing with images larger than memory (except maybe on the 1200). Ooh! There's a question. I've both a 2000 with the FC24 and a 1200. If I buy the FC version of ImageMaster, does that mean I couldn't use it to view GIFS, et al, on the 1200? Not a deciding factor, by the way, just curious. I'm not clear what you mean by not being able to edit on the FC, so that's probably something I don't know I need to do! <g> If you mean touching up, how do you touch up a 24-bit display on a 16-color display, and do it well?I do use separate monitors for the Amiga output and the FC output (gotta have that flicker fixer for my WB display). I've never seen Adobe Photoshop, either, so have no idea what a "magic wand" is. It certainly does sound like it might be a good purchase for me. Please bear in mind that I'm not buying next week. Next month, or the month after, maybe, but right now I'm between jobs and these kinds of purchases are on complete hold. I do appreciate your time and input, however.
#54405From: Black Belt SystemsApr 10, 1993 2:41 PM
Pat, We don't do anything about displaying actual full-blown anims, no. We *create* anims, is what. Yes, you can D/L DCTV images, and animations, and convert them to any other mode supported by the software (many… :^), viewing it on the FC24 is one simple possibility, you bet. Regarding the Atari support, I know it's pretty broad but I'm not directly involved with it other than having authorized the time and etc for it, in other words I approve such things, I don't write 'em (usually). So I'll punt on that; there are at least 10 formats coming, perhaps more (we usually find a few, um, "extras" when we're concentrating on a particular venue). When we're done, I'll announce them here. Regarding the FC24 version, it *requires* an FC24 in the system. If you'd like to use your copy of Imagemaster on both machines, then I'd *strongly* suggest that you get Imagemaster, not Imagemaster F/c – it can also display on the FC24, but image editing is done on Amiga displays. And When you see how good your 1200 can look, you might end up selling that FC24. And I'm NOT kidding. :^) Further, the FC24 version *requires* you to use the _same_ monitor, not separate monitors – so if you're set on that configuration, again, you need Imagemaster, not Imagemaster F/c. You ask, "How do you touch up a 24-bit image on a 16-color display, and do it well?" Good question, glad you asked that, etc. :^) You need software that is *incredibly* good at reducing high color images into a low colorspace; and that is a dead-on description of one important portion of Imagemaster's display technology. It can be done, and we've done it. No problem on the buying time – or even if you don't buy at all. Online explanations have teh *very* nice side-effect of informing more people than just the person asking the question(s); so ask away, someone always benefits. –Ben …via AutoPilot
#54421From: Peter GreciApr 10, 1993 5:58 PM
Yer Supporting Atari Image Formats????? Wowzers, so all those Disks of SEQ and DLT Animation files I created in the Dark recesses of 16 colors can be reborn and updated? Wowzers, There's a few of my old anims that I liked ALOT, hope to see SEQ and DLT loaders and savers in the near future.
#54541From: Black Belt SystemsApr 12, 1993 3:27 AM
Yes, we're aadding extensive Atari image file formats. –Ben …via AutoPilot
#54571From: Peter GreciApr 12, 1993 6:19 PM
LOVELY, for now tho I'll be trading FLI's with my Atari owning Bud's since most of em have Clones at work with VGA.
#54432From: Pat AugustineApr 10, 1993 7:29 PM
Ben, Gee, every answer generates new questions! <g> You say you don't display anims, but you create them. Perhaps I'm totally missing the point, but why would you create an animation that you then can't watch? Or, if you have to watch it in Workbench colors, why create it on a 24-bit board? Imagemaster will work on the FC? You don't HAVE to have the FC version to access the FireCracker? You comment that the regular version requires editing on Amiga screens, but I thought that was what you told me about the FC version, so now I really have no idea what the difference is (other than about $10). I TRIED using the same monitor, and hated it. My WB is 640×400 laced, and I will NOT put up with that flicker. Or reduce resolution. So that's out, but out of curiousity, how does the program FORCE you to use one monitor? How does it even know what monitor configuration you have? I guess, since I use the 2320 and my NEC is attached to THAT, that I could put the cable from the FC24 to the 23-pin adapter back on, but it seems silly. As far as the 1200 vs the FC24, you are probably right. I committed to the FC24 before I knew I would get a 1200. Right now the 1200 is ungodly slow (it's a base configuration), but it occurs to me that after I save my money up and put a Viper1230 (or whatever) and a hard drive in it, that it might end up being used a lot more than it is now (if only the screen display wasn't so much smaller than I get out of the A2320). With the 1200 having just the 14Mhz '020 and no fast ram, sitting next to the 2000 with a 28Mhz '040 and 16MB of 32bit fast ram, it's hard to get excited doing anything on the little guy. Denny's JPEG of Carmen Rizzolo's Enterprise takes about 15 minutes to display on the 1200, and a few seconds on the FC24. If I get the 1200 up to speed (say with a 50Mhz '030), I wouldn't be surprised to find that at some point I might not want to use the 2000 much, depending on how much AGA support we actually get.
#54542From: Black Belt SystemsApr 12, 1993 3:28 AM
It's simple – there are myriad tools to display animations, and the ones we make are compatible with those tools. We think of our software as editing software; not presentation software – that's where the difference comes in. Imagemaster will display, temporarily and at your request, any image loaded into an image buffer on the FC. Imagemaster F/c displays the image on the FC24 the whole time it's running; edits the images there; etc. It "forces" you indirectly, because when you attempt to select an area, Amiga graphics are used to show you the area's you select; if you don't use the "one-monitor" setup, then the area selection isn't shown over the image and things get pretty weird. It will *work*, but I'd have to say it's only about 1% as useful for most applications. –Ben …via AutoPilot
#54582From: Pat AugustineApr 12, 1993 11:16 PM
Ben, Thanks for the clarification. Imagemaster then works similarly to AdPro (which I've used) in regards to the FC24. You do all the Image manipulation on the Amiga screen, and the result is displayed on the FC. Correct? Does it stay there while you are pressing other buttons (ie, I load an image and display it. I decide I want to manipulate it somehow, say resave it as a 16-color GIF. I do that on the Amiga screen, does the FC get blanked, or does the image remain, as it does with AdPro)? What tools are available that allow running of animations on the FireCracker (are there any)? Forgive my ignorance, I'm really new at this aspect of computing.
#54656From: Black Belt SystemsApr 13, 1993 5:02 PM
Imagemaster does not leave the FC image on screen when you have work to do; it's only there when you want to look at the image in 24-bits. I have NO idea what tools are available for use with the FC24. We don't "use" the FC24, we just support it with Imagemaster… perhaps someone else can fill you in on this. –Ben …via AutoPilot
#54671From: Mark SterlingApr 13, 1993 8:50 PM
Ben answered one of your questions. I'll answer the other. I don't know of any real-time animations tools for the FC24. It don't think it is possible to write to it fast enough to do animation. I DOES make a very pretty picture and is supported by a number of fine programs. I have ImagemasterFC, VistaPro 3, Light24 and AdPro which all support the FC24. Imagine also supports it directly although I don't have that version. I'm not sorry I bought one although I might not pay full price for a new one at this point. Goin' AP …..Mark Sterling
#54690From: Pat AugustineApr 14, 1993 2:20 AM
Mark, Thanks for the response. No animations? It's not possible to take Carmen Rizzolo's Enterprise model and a week and a half and make a really nice fly-by without going to video tape (and single-frame controllers, etc)? Ok, that brings up the NEXT question, I guess. I assume such tools ARE (or will be) available for AGA? Could you take Carmen's wonderful Enterprise and 2 weeks and make a HAM8 animation or a 256-color animation that could be run from Workbench and viewed at full speed? Not that I'm likely to do either, mind you, I'm just curious about capabilities. Pipe dreams. Would I REALLY be better off selling the FC24 and putting the money towards a Viper1230 (or whatever) with fast ram and a fast '030 so the 1200 becomes more usable? What about "slide shows"? Simply displaying a series of images on the FC, semi-automatically? Is that possible?
#54746From: Paul GerhardtApr 14, 1993 3:33 PM
Pat, >Could you take Carmen's wonderful Enterprise and 2 weeks and make a HAM8 animation or a 256-color animation On my 4000 a 200 frame Enterprise anim (in scan line mode) takes about 24hours to render. Just though you'd like to know ;). I've done this real cool effect with that model. I took a pic (Xapshot) of two of my students standing on the landing of the stairs in our school. In DCTV paint I altered the pic to look like they were looking out a window of the Enterprise. I then mapped this 24bit pic to one of the Enterprise windows (they are a separate object). I then rendered a slow zoom all the way out from a closeup of the students looking out the window, to a shot of the Enterprise moving off. It came out great. Next I want to digitize a few seconds of video of my students, and map the animation to the window. Then they would be moving as I zoomed out! Ron and B5 have nothing on me ;). …AutoPilot Engaged… -Paul-
#54765From: Pat AugustineApr 14, 1993 7:40 PM
Paul, That sounds really great. Is that a 256-color animation using AGA modes? How much memory does it take to a) store and b) watch this animation? Glad to hear my 2 week estimate is too long for you. My '040 should be closer to your time, too, I would imagine, though I don't have AGA bandwidth. I'm going to learn about this stuff, yet! 🙂
#54839From: Vance SchowalterApr 15, 1993 3:27 PM
Congrats on the "zoom-out", but I bet your stars suck as much as mine when using DCTV. *8) After much deliberation, I've come to the conclusion that it's not worth the extra effort to strike a balance in getting decent stars using DCTV, and have decided to just filter the stupid things. It may mean more squinting to see the stars, but they look better that way than as Xmas tree lights. Vance
#54841From: Peter GreciApr 15, 1993 4:11 PM
Sounds like time to Trade tapes Again. That Mapping Studnts to Enterprise Windows sounds Cool. I'll have to start some new Projects to keep up with ya dude. BTW have you had a chance to Upload your Klingon Students yet?
#54755From: Peter GreciApr 14, 1993 3:56 PM
Pat, I've done a few Anims with Carmen Rizzolo's NCC1701D, Average Rendering Time for 736*482 24 bit image in Scanline mode with 2% star setting in Imagine took about 10-12 minutes per frame on my Stock A3000. So a 1 minute long Animation(1800 Frames) should take approx 300 Hours NOT Taking into account writing to disk etc. 300 Hours is a bit under 13 days. But then again I have to say most of my anims are 150-900 Frames, since anymore than that and my 14 meg machine runs out of RAM. The only Anim I have that was 900 Frames was a Animated Logo of my bddies company name on a Black Background. Tho I do have a SERIES of Anims that lock together to form 1 LARGE anim of approx 3100 Frames.
#54764From: Pat AugustineApr 14, 1993 7:40 PM
Peter, So my 2 weeks wasn't too far off, for you, eh? 🙂 So how do you display these animations? Since you have a 3000 I know you are not displaying them in HAM8. What do you use to watch a 24-bit animation?
#54851From: Mark SterlingApr 15, 1993 7:43 PM
AGA should capable if displaying Ham8 animations at high speed. The new Anim7 format could probably do what you ask. Anim7 players are just in their infancy and certainly will get faster. Adding a fast 030 or even an 040 will make this easier to accomplish. The FC24 can display slide shows with no problem. Goin' AP …..Mark Sterling
#54435From: Mark SterlingApr 10, 1993 8:44 PM
Ben, I use ImagemasterFC and I use two monitors. Who sez it requires using "the _same_ monitor"? You must mean that either you must use one monitor or use the overlay cable for the second monitor. IMCF seems to use the Amiga display overlaid on the FC24 display for all controls and bounding boxes. The FC24 has the capability of doing an overlay itself but your software does not use it; no doubt with good reason eh? Phew, bad sentence. Anyway, IMFC works beautifully on my A3000 with deinterlaced video on the main screen and FC24 with overlay on the second monitor. Goin' AP …..Mark Sterling
#54543From: Black Belt SystemsApr 12, 1993 3:28 AM
Yah, that will work, but it's far from optimum. –Ben …via AutoPilot
#54460From: Paul ToalApr 11, 1993 6:44 AM
Ben- When you convert 24 bit IFF's to DCTV with the dctv.library is there only one way to do it, result wise. –Paul < Motorola Inside >