#2D ANIMATION IN 3DS (?)
3 messages in this thread
Phil:
Animator Pro and 3DS are two totally different software packages. While it is
possible to do 2D animation in 3DS, you're really better of with AAPro. Also,
if you use 3DS without AAPro, you'll wish you had AAPro.
The ideal combination is 3DS with all of the IPAS routines, AAPro, a good
titling package such as Inscriber or RIO, and an image processing/paint package
such as PhotoStyler or Photoshop. In a professional environment, every package
gets used extensively!
I hope this helps!
Tom Rzonca
Tom,
I've been wondering…what do you use AAPro for in conjunction with 3ds?
I don't know anything about AAPro. I just assumed that you would use it for
titling but your message indicates that one would also want a titling program
as well as 3ds and AAPro.
Can you give me an example of how you would use each of these programs in one
production?
tjl
Timothy:
AAPro comes in real handy for producing both still and animated texture,
opacity, reflection and bump maps, all of which are integral elements of any
3DS production. AAPro is quite a capable paint program as well, although you're
limited to only 256 colors. If you want to do computer-based presentations,
then perhaps the most important feature AAPro gives you, when used in
conjunction with 3DS, is the ability to edit FLC files created in 3DS. This is
very important when you work with animation! AAPro also comes with a number of
useful utilities for doing things like file conversion and stand-alone
animation scripting and playback.
I recommend a titling package like Inscriber or RIO because the fonts in AAPro
are not professional quality. Inscriber and RIO produce fonts like what you see
on the 6 O'clock News. A 24-bit image processing/paint package is also
recommended because AAPro only supports 256 colors.
I hope this helps!
Tom Rzonca