CompuServe Thread

#Lofter loses Shape vport

3 messages in this thread
#40849From: Carl FinchApr 19, 1993 1:11 PM
After working in the 3D Lofter for a while I am unable to "Activate the Shape viewport," as directed in the Ref Manual (eg, pg 6-25, "Shapes/Move"). I had done some Deform/Scale and /Teeter, and it now seems that no matter what I do (the manual says to select a command outside the Deform column), the deformation grids remain displayed! The viewports do NOT "return to their normal state," as stated on pg 6-45. I'm using rel 2.01a. I haven't tried to reproduce this yet, but I do have the "stuck" .lft file which I could upload.
#40926From: Yost GroupApr 20, 1993 9:01 AM
Carl, without your giving me a precise list of steps so I can reproduce the problem, I can't do anything with the .lft file. If you can come up with a reproducible case, please send it to me via email. Thanks, – G
#40984From: Carl FinchApr 20, 1993 6:54 PM
>>… I can't do anything with the .lft file… << Oh. Me too. <g> Nor can I reproduce it. I had been futzing around in Deform for hours when I decided I wanted to Move a shape, and thus needed the Shape viewport, only to discover it lost and gone forever! Now with the r3 macro recorder…