After working in the 3D Lofter for a while I am unable to "Activate the Shape
viewport," as directed in the Ref Manual (eg, pg 6-25, "Shapes/Move").
I had done some Deform/Scale and /Teeter, and it now seems that no matter what
I do (the manual says to select a command outside the Deform column), the
deformation grids remain displayed! The viewports do NOT "return to their
normal state," as stated on pg 6-45.
I'm using rel 2.01a. I haven't tried to reproduce this yet, but I do have the
"stuck" .lft file which I could upload.
Carl, without your giving me a precise list of steps so I can reproduce the
problem, I can't do anything with the .lft file. If you can come up with a
reproducible case, please send it to me via email. Thanks,
– G
>>… I can't do anything with the .lft file… <<
Oh. Me too. <g>
Nor can I reproduce it. I had been futzing around in Deform for hours when I
decided I wanted to Move a shape, and thus needed the Shape viewport, only to
discover it lost and gone forever! Now with the r3 macro recorder…