#24 bit paint program
23 messages in this thread
Has anyone had success with GVP's Macropaint2. I just upgraded and the
program crashes so often it is not very useful. It mainly crashes when I
try to magnify part of the image. Any suggestions would be appreciated.
Can anyone recommend a 24 bit paint program that works?
David
Imagemaster's 24-bit paint "works". The very latest stuff from us, 9.51
which will ship starting Tuesday after the short vacation is over, has the
one thing it was really missing – zoom. Other than that, it has more
palette control, fill and draw modes and just "operations" than any
competing 24-bit system on the Mac, PC or Amiga.
It's NOT real-time, however; you should be aware of that. When you "do" a
brush stroke, it'll be a moment before it's redrawn. Works best of AGA
machines, but will run in stock ones if you're patient.
–Ben
…via AutoPilot
Zoom?!?!? Yay!
I'll be watching my mailbox . . .
Thanks,
Erik Flom
You bet. Nice zoom, too. :^)
–Ben
…via AutoPilot
Ben,
Thanks for the reply. I'll call for the upgrade.
Thanks.
David
Can Imagemaster find an area in a photo with out having to trace it? Kind
of like when you would dodge and burn a photo. If you need to affect a
small area, what controls do I have to do a fill that works in an area not
defined by an absolute border, somewhat like a fade from one color/spread
to another.
Is this the version (9.51) that you wanted me to wait for to PowerUp? Can
I do this over the phone with a VISA card?
–Paul < Motorola Inside >
Imagemaster can do an excellent job of making ANYy effect "soft" just the
way you desribe. The process is twofold; I'll describe it generally, since
you don't have the software and an exact description would be rather
pointless.
Dodge and burn: Essentially, you "do" whatever it is you want to do; fill,
contrast, solarize, really anything you like. Next, copy the change to
another image buffer (Imagemaster can handle any number of images at one
time, limited only by memory). Then you undo, which restores the image to
its previous state. Now, recombine the change from the other buffer using
one (or more) of Imagemaster's alpha channel tools and the "previous
region" area select. One of the alpha tools is a simple to use soft edges
type – just what you need. Others are more flexible and can do very
complex operations regarding soft effects.
9.51 is just the ticket for a Power-Up that will leave you grinning.
–Ben
…via AutoPilot
I assume, since your using MacroPaint, that you have an IV24. ImageFX is a
natural for that platform with many powerful paint tools to compliment it's
image processing prowess. Like Imagemaster it is not real-time but it allows
you tthe ability to work in any Amiga resolution as well as several 24-bit
resolutions. There's my two cents…for what it's worth…
Bob Fisher
Thanks Bob.
David
ImageFX, also from GVP, has a great set of 24 bit paint tools as well as a
wealth of image processing features. A nice bonus is that we also run directly
on the IV24 so you can preview your work directly in 24 bits. We don't operate
in real time, there is feedback of what you are doing, and the real image is
redraw immediately after you finish whatever painting operation you've chosen
completes.
You can combine various draw modes with edge modes, alpha modes, color controls
and more to create literally hundreds of drawing effects. Much fun!
Kermit Woodall Nova Design, Inc.
Thanks for the reply, Kermit. I am nervous about getting software from GVP
when I am having trouble with Macropaint2. My system is GVP combo in an
Amiga 2000. Have you been able to use Macropaint? Is the real time aspect
the problem?
David
David,
Mind you, we compete *directly* with ImageFX, so I think you should take
this to heart:
Both MacroPaint and ImageFX are not actually "GVP" products in the sense
of coming from within the company. Both are made by outside groups and
then *marketed* by GVP. In this case, the two "GVP" products are made by
*different* external groups and so there is NO good reason to draw a
comparison between the performance and/or reliability of ImageFX based on
experience with MacroPaint. I realize you can't tell this without some
insider knowledge, that's why I'm pointing it out.
For my money, ImageFX is a much better product on both of those points,
and Nova's shown a solid committment to backing the product from day one,
which is considerably more than I can say for the other (MacroPaint).
–Ben
…via AutoPilot
From what I saw of ImageFX at WOCA last weekend you have NO Worry about
getting Kermitt's prg from GVP(ImageFX) I have their Cinemorph package and
find it the FASTEST of all the Morpher's
Thanks Peter…I should have also pointed out to David that he can download a
demo of ImageFX/CineMorph from the libraries here on CIS. We released this
demo to the public at WOCA in NYC and here on CIS at the same time. The demos
are full program demos of both ImageFX and CineMorph with certain SAVE function
disabled.
Kermit Woodall Nova Design, Inc.
Good Show matey. How Large are these files?
The ImageFX demo is about 540k or a bit less. Large, but not surprisingly so
considering we have both programs on this disk, plus demo images for
experimenting with.
Kermit Woodall Nova Design, Inc.
Thanx for the info Kermitt. I think I'll pester my buddy into sending me a
copy on Floppy.
He keeps pestering me into selling him my Understanding Imagine 2.0 book
so, I'll add that to the price heheheheheheheh
David, you should contact customer support about the Macropaint2 problem,
however Nova Design, Inc. aren't the same people who created MacroPaint2. We
created ImageFX and GVP markets and distributes it.
Kermit Woodall Nova Design, Inc.
this message is actually for Kermit, Perry or Ben 🙂 I am looking for an
operator or effect which works like the Mac program "JAG", which is a *very*
smart antialiasing tool specifically designed for antialiasing 3d rendered
images-by analysing images, sharpening edges, smoothing transitions, etc. I
have been trying to antialias Lightwave rgbs without reducing the file sizes
(i.e. scaling) Imagemaster's antialias and ADPRO's blur, convolve, etc. do not
seem to be antialiasing selectively- Does imageFX have a decent antialiaser ?
Or will someone please write one 🙂 thanks kevin
I was a beta tester for JAG for Windows. I think you've answered your own
question – you don't get JAG-like effects with standard sequences of blur,
convolve, etc. It's got to be a "smart" technique. But that's not to say that
I've always thought JAG was a bit expensive for essentially a single-function
image processing program… 🙂
Or maybe I should write a similar program that simply turns IBM images into
video-compatible, NTSC-valid colors, and charge $150 for it… 🙂
hi john, well, if you write a JAG like program for the amiga, i'll definitely
pay you what I am going to have to pay for the mac version 🙂 btw, i know your
views on writing converters for low-support platforms, i.e. wavefront, have a
lot to do with the realities of the "hobby" amiga price market-but what *would*
you charge for converters if the market were more mature ? For example, my
brother creates his objjects on a SGI running Pro-Engineer. I take his .STL
(stereolith) file and, using an AREXX program my brother also wrote, convert
the file to .geo. However, .STL is all triangles. If the new lightwave can read
splines, we would much rather convert the spline data (IGES) directly into LW,
in which case a simple AREXX script will not do. What would a IGES converter
run pricewise? we are thinking around 3-400 easily would be worth it, maybe
more with full spline support… sorry for the length… kevin
When we first released the Wavefront Converter, it was $395. It's dropped to
$295. DXF was $295, now it's $150. When the 3D Studio Converter was released
a few weeks ago, we priced it at $150, too.
There's been severe confusion about LW Pro's abilities regarding splines. The
splines are only in Modeler, and although the spline info is actually stored in
the file, LightWave only works with the polygonalized version, and you set the
level of approximation in Modeler. It may not even be that flexible, I haven't
explored it fully. There's no "surface patch" in LightWave Pro.
IGES is darn tough, about 4 times as tough as DXF. I have been considering an
IGES-out converter. You must realize that IGES is a veritable kitchen sink: it
supports hierarchies of CSG objects combined with boolean operations, all sorts
of geometric entities, just piles of stuff. Fortunately, most people can use
the DXF converter instead of IGES.
I've called the stereolithography people several times to get their format, and
they ignore my requests. If you've got a spec, I'd love to see it. .STL
should be easy to support. There's one guy in Texas who begs me to write one
every nine months. He has his own converter, but it only works with Sculpt
files.
We've had a few requests to support Pro/ENGINEER neutral files. I have the
spec on file, I think. If you've got some sample files, please send them to
me. When I get the itch to work on a new format, I look for the spec, I look
for sample files, and if I can't find both, I proceed to the next item on the
stack. 🙂
It's tough. The higher-end formats are much more complex and problematic than
the low-end Amiga formats. It's impossible for us to actually own all the
hardware and software necessary to support them. The Wavefront, Digital Arts
and soon the Softimage Converters were all developed via a painstaking beta
process that involves a lot of files exchanged via modem or mail to our
testers.
The hobby modelers want every converter to be bundled and/or cost $30. They
want to show off their modeler to their high-end buddies. The problem is, the
rest of the customers actually own the high-end system, expect a good
translation and good tech support. They're making thousands of dollars by using
Amigas to model, then selling pricey renderings on their more expensive
hardware and software.
Our upcoming "Syndesis 3D-ROM" product is one way we're addressing this…
It's a collection of more than 500 public domain objects, all converted to most
of the formats we support. It's a way for hobby modelers to convert those
objects they downloaded from CIS, to give to their friends in Wavefront .obj
format.
There is no "jag-like" operation in Imagemaster at present, Kevin.
–Ben
…via AutoPilot