#Scroll movement
3 messages in this thread
Now you have the idea. I had a similar project I did last year for the title
opening to a social awarness video where the script called for the title to
form from tiny pieces of stone to resemble crack flying in from all over a city
backdrop. With 3dsr1.0 it was a real task. Enter r2.0 with explode IPAS, lots
easier, but still didn't look right. Then I saw disintegrate IPAS, now that's
the way to do it. Therefore, I felt this basic scroll movement could be
reduced to an IPAS routine like the ones in Procedural Modeling, Yost Group,
Inc. I'm not a programmer and don't know the limitations so maybe something
like this is beyond the capability of those that write IPAS
modules.<G>challenge-challenge<G>…
Don:
It's not beyond the capability of the programmers (have you looked at our
SWIRL.IXP process demo uploaded to the forum?) but the capability of 3DS
release 2 IPAS implementation.
We are looking into seeing how it could be done.
Greg Pyros
Thank you! Sorry if I had to do that to get response (commitment) from the
IPAS KID! I'll sit tight waiting for your next release. Now I'm off to the
Library sections to hunt for your swirl.ixp demo.