#Rendering speed puzzle
6 messages in this thread
Jonas,
My rendering rates just don't make sense; My 486-33 renders at the same rate as
my 486DX2 (66). But when I run other benchmarks, the system seems to run about
right. For example, the norton indes is 71 on the -33 and 94 on the -66. The
-33 is 22.8 Dhrystones and the -66 is 45. Whetstones are 5.7m on the -33 and
9.6 on the -66. Seem OK to you? But rendering a small model like the
Planet1.3ds takes about 2:30 on either machine. How can this possibly be?
– Gregory
Gregory,
<< rendering rates… >>
Let's start by asking which memory manager you have. Some individuals
have reported inproved rendering speed when utilizing robust memory
managers like QEMM. Also, how much memory does each machine have?
jonas[adesk]
Good call, Jonas.
Also, have him benchmark Chevy.3ds/640×480/null on both machines running 1)no
memory manager, 2)QEMM, 3)Himem.sys (that comes with Windows 3.1). That way, we
can see where he stands compared to most folks, and *which* machine is acting
weird.
-Alan
Alan,
<< additional tests… >>
That will help us for sure.
jonas[adesk]
Jonas,
The -33 has 8Mb and the -66 has 32Mb. Both use QEMM. But it the model size is
small, how can the memory manager affect the rendering speed?
Gregory,
<< both have qemm >>
Also, have him benchmark Chevy.3ds/640×480/null on both machines running 1)no
memory manager, 2)QEMM, 3)Himem.sys (that comes with Windows 3.1). That way, we
can see where he stands compared to most folks, and *which* machine is acting
weird.
-Alan