CompuServe Thread

#No RAM err & OS2

3 messages in this thread
#96361From: nelson, george pApr 10, 1994 3:51 AM
What is the meaning of a 'No RAM for BITMAP' error when doing command line rendering with Rel. 3? My situation is a very large project file (1.9M) with a lot of bitmaps in the materials used. Everything works fine under DOS, but this project file continually will bomb under OS/2, although I haven't had any other problems with Rel 3 & OS2. The error seems strange since the program actually has more memory available under OS/2 than it does under DOS. – – – George.
#96365From: Doug VaughanApr 10, 1994 8:00 AM
George, have you tried increasing the MVDM setting "DPMI_MEMORY_LIMIT" in the DOS Settings page. That setting tells 3DS3 how much memory is available. Depending on your available OS/2 swapper disk space you may be able to set the value at 64Meg or higher. I hope this helps. Doug.
#96402From: nelson, george pApr 10, 1994 2:35 PM
Doug, I've got that set to 28Meg, the highest I can tolerate without the swap file filling up, which is still more than its has under DOS, 16M in my case. The strange thing is that I haven't had the problem with other, smaller project & mesh files. George.