Hi, John!
I've heard, you have some information on 3DS to SGI Giants (Wavefront,
SoftImage and so on) file convertors. What is that (standalone utility, IPAS,
batch convertor)? How about preserving animation (rla or rlb)? What those
convertors do preserve (materials, PXP attributes, hierachy)? How expensive –
available they are? Quality? Limitations? What about obj to 3DS? What about 3DS
release 3?
Regards, Alex.
Yes, we have translators that convert between many 3D file formats, including
3DS, Wavefront, Vertigo, Prisms, etc. We will be releasing the standalone
Windows/WinNT version in a matter of weeks. Also ready in that time frame are
the IPAS versions of these translators. We don't support motion yet, just
geometry. If you send me your postal address in private e-mail, I'll add you
to our mailing list, and you'll find out about them as soon as they're ready.