CompuServe Thread

#Life.zip?

8 messages in this thread
#98136From: Steven LeeApr 21, 1994 12:00 PM
I just downloaded a file called LIFE.ZIP and it's amazing! Who did this? What was used to do it? Is this a demo of something that someone is working on? — Steve
#98158From: MechadeusApr 21, 1994 2:28 PM
Contact: Taylor McCormick Graphics, 74242,1711
#98373From: Robert R. TaylorApr 22, 1994 6:30 PM
Thanks for the reply to Steve's message. -RT
#98372From: Robert R. TaylorApr 22, 1994 6:30 PM
That be us! <G> If you are interested in talking, give a call 404-355-1662 All 3DS3… and a couple tricks! <G>
#98403From: Steven LeeApr 23, 1994 9:38 AM
Thanks for replying. Yes, that was a pretty nice animation you did. My question is how did you get the man to look so natural? Those are morph positions right? and how'd you get him to get out of the liquid so smoothly? I guess you used the melt in reverse? Or maybe just 2D Scaled the guy backwards? — Steve
#98421From: Robert R. TaylorApr 23, 1994 2:38 PM
The man is an unjointed model. All motions individually developed morphs. The 'grow' was many different things including melt, scale, and a lot of vertex pulling! It was a LOT of work and not even 1/10 complete! TYL -RT
#98445From: albert waltnerApr 23, 1994 7:01 PM
>> The man is an unjointed model. All motions individually >> developed morphs. Ok, you got me really interested but I tried libs 9 and 3 and then ALL but to no avail. Is it there? Is it called LIFE.ZIP?
#98497From: Robert R. TaylorApr 24, 1994 11:57 AM
Hey, It's under the IPAS Usage area for some reason <G>. Give it a look. It is but a small taste of what is to come. -RT