CompuServe Thread

#Sound cards

11 messages in this thread
#8060From: Anil GupteJan 20, 1992 9:26 PM
Joe, you may want to look into the CDPC released by Media Vision. Their number is (510) 770-8600. This may be more than what you are looking for, if all you want is a sound card. It consists of an external box that hooks into your PC via an interface card. What interests me about this CDPC thang, is that besides a CD-ROM player it contains a unique sound card that is not available by itself. It can do 16-bit stereo sound! And it can do that at 44.1 kHz sampling rate which apparently is what you need to get hi-fidelity stereo sound from commercial, recorded CDs. This has built in MIDI interfaces, and the ability to mix from multiple sources. These specs go way beyond the minimum MPC standards. Also, it is compatible with and/or supports both Sound Blaster and AdLib compatible software. Anil P.S. Oh, and it comes with equalized speakers!!
#8124From: Michael BahrJan 22, 1992 8:37 AM
Arrgh! Not THE DREADED EQUALIZED SPEAKERS <grin>. The specs *may* go `way beyond' the MPC standard. Great. But, if this is the case, are there, will there be, will they every ship drivers that will take advantage of this? Who will support it? If it is available through only one source, how will it get the market segment necessary for developers to be interested in writing special drivers? -Mike.
#8163From: Gregg PlummerJan 22, 1992 11:23 PM
Now I could be completely wrong, but… It will be supported under any system that has the Multimedia Extensions for Windows. They will not need any special drivers to take advantage of their higher sampling rate and wider bandwidth and 16 bit data path. A 486/33 with 32 Mbytes of RAM goes way beyond the MPC spec and you don't have to have any special drivers to see the benefits of the faster machine. The CDPC will just sound better than the Pro Audio Spectrum or the Sound Blaster Pro. Ggg
#8177From: Michael BahrJan 23, 1992 12:25 PM
Yes, I know. I guess I was *really* concerned about a `maverick' card that may turn out to be a bad purchase decision. Remember the original Artist 1, VMI, etc.? -Mike.
#8162From: Gregg PlummerJan 22, 1992 11:23 PM
Do you know if the CDPC's sound card (which I hear will be released as a separate product pretty soon) supports MIDI playback at anything beyond the FM-Synthesis technology in their other cards? The 16-bit/44.1 khz digitized sounds are going to create very large files, and I don't think anybody is going to be real happy with the delays caused when trying to load these files wHile running a script for a multimedia presentation (not to mention the storage problems). The 16 bit technology is a big improvement. I'd still recommend looking at Turtle Beach's MultiSound 16-bit card. They do a much better job of supporting MIDI. Ggg
#8212From: Michael BahrJan 24, 1992 2:06 PM
Greg, What exactly are you asking about if the CDPC card `support MIDI playback at anything beyond the FM-Synthesis technology…'? These two technologies are related (often used together for musical purposes) but *are* different. Midi, which stands for Musical Instrument Digital Interface, is a standard format which allows machines to communicate. MIDI is used to connect MIDI controllers (sequencers, computers, keyboards, breath instruments, microphones, guitars, brum pads, etc) to sound origination devices (keybaords, computers w/ necessary HS (such as the CDPC), drum machines, tape decks, etc), to mixing consoles, to effects units, etc. The data runs in both directions in most/many devices in & out. Before MIDI, all of this stuff was strung together using seperate Voltage and pitch gates for each function which was to be transmitted from one device to the next. The standard was 1 Volt/octave. Pitch and trigger were the most common parameters, but many systems could also accept other information. The problem was, each manufacture wanted to control different types of triggers (start and end of `events') & voltages (the modulator) and also wanted to control them in different ways! -ugh- This tended to allow devices within one manufacture to easily talk to only devices from the same manufacturer. Just try getting your MiniMoog to talk to our ARP Odyssey! Midi is a universal *software* interface spec (also talks about what goes onto cable, I think) and allows Everybody to talk to Everybody. -great relief- <cont>
#8213From: Michael BahrJan 24, 1992 2:07 PM
<cont from prev message> FM Synthesis is a specific type of sound generating technology, made popular in the DX line of Yamaha keyboards (DX7 is the *really* popular model) as can be heard all through the late 80's. Other types of Synthesis are Analog (what I grew up on, non-digital!), Phase Modulation (is this still used?), Sampling, and a bunch of others I just can never remember. If my memory serves (I could be *entirely* wrong): FM uses `operators' that create a specific waveform. This waveform can be controlled in pitch, envelope, filter, etc via modulators. Different devices employ differing numbers of operators (I think the DX7 has 6). I believe you can use a operator for either Voice generation (a voice is a *sound*, not necesarrily a human voice) *or* as a modulator for other operators. In this capacity, the waveform of operator 1 can be used to modulate pitch, amplifier (I generically (wrongly) refer to this as envelope), filter, etc. of another operator. I hope I have all of the right; I never owned a FM synth. and it has been a number of years since I last thought about all of this! Anyway, as stated earlier, these technologies are not the same thing. The Sound Blaster Pro card (and I assume this CDPC) uses FM Synthesis for sound generation, and MIDI to allow it to control/ or be controlled by other devices. Additionally, I think is has some sort of Analog -> Digital and Digital -> Analog circuits for sample recording and sample playback (this is the 16-bit 44.1KHZ stuff, I believe) Did I answer a question, or just rattle on? -Mike <I didn't think I could remember all of that junk <g>>
#8228From: Anil GupteJan 24, 1992 10:28 PM
Boy, now I am really impressed! And you chose to go into Architecture? <g> Anil
#8272From: Michael BahrJan 25, 1992 9:12 PM
Hmmm… Maybe it is *to* easy to impress you? Heh, Ha Ha! From the depths of my memory rise many a thing… -Mike.
#8265From: Gregg PlummerJan 25, 1992 4:28 PM
From "New Media" November/December 1991, page 30: "The theory is that relatively simple waveforms, when combined by frequency modulation, can produce rather complex sounds. The complexity of these sounds is related to the number of waveforms, or "operators," involved. Yamaha's best-selling DX7, introduced in 1984, used six FM operators. Two-operator FM, as used in the Pro Audio Spectrum and the Sound Blaster Pro, is somewhat limited in its complexity and realism — few music or audio professionals would find it acceptable for production work, though in the context of a presentation it may prove adequate. FM can come in for criticism as sounding "thin", "chirpy", or "metallic"." Regarding the MultiSound from Turtle Beach, they "licensed the sample playing engine and instrument library from E-mu Systems' Proteus/1. The Proteus/1 is one of the most popular sampler/synthesizers of recent years, producing impeccable sound quality from four megabytes of digital recordings of 151 musical instruments. MultiSound essentially puts a Proteus/1 inside your PC." Here's what Turtle Beach says in one of their ads: "Would-be "Pro" sound boards use a 14-year old game technology called "FM Sythesis" to generate sound. This inadequate sound reproduction would surely make an embarrassing boardroom presentation. To picture FM synthesis in your mind, think of an all-kazoo disco band playing in your shower. MultiSound's MIDI synthesizer uses small digital recordings of real instruments stored in memory on the card. The 126 different, Compact Disc-quality instruments include real drums, real strings, real horns, and a true, stereo recording of a 9' concert grand piano."
#8273From: Michael BahrJan 25, 1992 9:44 PM
So, I guess I wasn't so far off. Good to know my memory still works (parity okay, heh?). The DX7 has some really *hot* steel drum sounds. Strings were good, too. the DX7 was the keyboard that really seemed to change the way that popular music sounded. The fat analog sounds were being replaced by the really interesting dynamic sounds from the DX7. -cool- I almost bought a DX21 (I think that's what it was), but I waited until I could afford an Ensoniq ESP sampling workstation. Workstation means it has the ability to be a MIDI Master controller, has a disk drive, advanced performance features, and advanced sequencer. Now, I kind of which I had a proteus. -sigh- If a proteus is really inside of that card, it would be a really interesting buy. Although, do not get too excited about that; the thing that makes the proteus a really great keyboard is the quality samples that come with it, are the samples that come with the card the same? Is the user able to manipulate the sample playback like on a `real' keyboard? I think the rack mount version of the Proteus (no keyboard on it, all electronics in a standard 2 high rack unit) costs about $650.00 (or more, yikes!). Therefore, I do not believe that this card has all of the capability of the Proteus. Although, Hmmm, this card would not need as much memory, a big processor, etc becuase this is included in the PC! Interesting… Anyway, the card sounds pretty nice. I just would not expect it to be everything the advertisements and columns claim it is. Although, I suspect it is more than adequete for most of *todays* MM presentations. -Mike.