CompuServe Thread

#Metaballs Ques.

3 messages in this thread
#166459From: DAVID CAMPApr 24, 1995 2:43 PM
Hi Kyle, When ever I try to make a complex metaball model, I always hit the 64K limit! I've tried many different settings but I can't seem to get a good balance between not having too many facers or getting enough detail. How do you approach this problem? BTW Your muscle pic is great, as usual. David
#166473From: Kyle J. McKisicApr 24, 1995 3:19 PM
David, <<When ever I try to make a complex metaball model, I always hit the 64K limit! I've tried many different settings but I can't seem to get a good balance between not having too many facers or getting enough detail.>> trail & error . . . trail & error . . . trail & error . . . 🙂 What I'll usually do once I get the metamesh created is use Smooth on it, then Optimize it (@2.0 angle threshold), then Smooth it again. If you're having troubles getting the mesh from Mshape under 64K try Decimating the mesh – then increase the polygon size. -Kyle
#166503From: DAVID CAMPApr 24, 1995 5:54 PM
Thanks for the info