CompuServe Thread

New LightWave Book

8 messages in this thread
#80678From: David DubermanApr 29, 1994 1:34 PM
Motion Blur Publishing is pleased to announce publication and immediate availability of its new book, LightWave Organic Modeling. From the author of The Imagine Companion, this book teaches you all about modeling with spline curves and patches with four in-depth tutorials. Start with a simple four-sided patch and proceed to creating a seamless human hand. There are also tips and techniques in the 94-page book. To order, send check or money order for $19.95 to: Motion Blur Publishing 915A Stambaugh St. Redwood City, CA 94063 Sorry, no credit card orders. For further info, call 415-364-2009. – David Duberman
#81060From: Doyle CalvertMay 4, 1994 12:11 AM
Hi David! This is exactly what I've been needing. The money's on the way. I've been struggling with splines for the past several days. I'm modeling a Honda CR250 motocrosser. It's been challenging and I'm learning a lot about spline modeling. One thing I seem to be having trouble with is what looks like seams between the patches, even when using smoothing in Layout. Your book will hopefully shed some light on what I'm doing wrong. Thanks a bunch! –>Doyle Calvert Synergistic MultiMedia
#81136From: Patrick WhiteMay 4, 1994 10:19 PM
Doyle, Which new book are you referring to, (VT Book)? I missed your parent message. Burning the Midnight Toast Patrick White
#81233From: GREG TEEGARDENMay 5, 1994 9:23 PM
Seams between your patches? Seams to me you might be forgetting to merge your points after the patch. Also make sure that your splines are smoothed across one another before you patch your cage. GT
#81411From: Joe lasenMay 8, 1994 11:41 AM
PMFBI If the Spline Cage thing doesn't work for you, try Freeform. A demo exists on CIS but the real thing from Fori Owurowa is worth its weight in gold-pressed latinum.(718-996-1842)enigm@dorsai.dorsai.org. 1.6 is the latest version. Cheap fast and good. Really good. Joe Clasen Joe's DB&G
#81430From: John GrossMay 8, 1994 7:39 PM
Seams between patches>> Also make sure that all of the points along the seam are sharing polygon corners otherwise they could cause a seam… JG
#81443From: GREG TEEGARDENMay 8, 1994 11:37 PM
I think I wrote an article about that…. GT
#81413From: David DubermanMay 8, 1994 12:18 PM
Thanks, Doyle. Sounds like you're neglecting to merge the points after creating patches. As long as you line up the polygons, this should eliminate seams. – David Duberman