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#Inside 3D Studio book

56 messages in this thread
#98941From: jeffrey morrisApr 27, 1994 6:04 PM
Last Wednesday, I ordered "Inside 3D Studio" book with CD-ROM disk from New Riders Publishing. I got the package yesterday from Prentice-Hall Computer Publishing. I opened the package and found the thick book inside. I read the book last night and went through some of the tutorials today. On the CD-ROM disk, there are Paint Shop Pro 2.01 for Windows, Graphic Workshop 7.0 for DOS, Autodesk Animator Pro Player, and Vistapro 1.0 programs. I installed the Graphic Workshop and tried printing a graphic file on my HP Deskjet 500C printer in color and it worked. I wish the book has more tutorials. The authors tell you how to create realistic renderings and animations. Jeffrey.
#98958From: John EllisApr 27, 1994 8:21 PM
Hi Jeffrey, long time no see. 🙂 >> I wish the book has more tutorials. << Its a great book as a reference and has some advanced techniques for tutorials. Did you ever get the other book that was recommended "3D Studio Applied"? Its got quite a few tutorials as well. -JE
#99106From: jeffrey morrisApr 28, 1994 6:34 PM
Dear John, I have the "3D Studio Applied" book. I can't believe how thick the "Inside 3D Studio" book is – I think it has about 1100 pages. I don't think I could read the whole book and go through the tutorials to learn how to use 3D Studio to create materials, renderings, and animations in a few days. I wish I have the money to go to Autodesk Training Center to learn how to use 3D Studio and AutoCAD. Jeffrey.
#99143From: John EllisApr 28, 1994 9:55 PM
Jeffrey, From the description of the type of projects you were working on several months ago I would say you know quite a bit. "Inside 3D Studio" is a good book, one of the best I've seen on any specific subject, but the plain fact of it is, there is so substitute for experience. And animation is a complex art. Fortuneately you have 3D Studio which makes it a lot easier than it might be otherwise. But consider all the things one must learn to animate. Lighting, keyframing, modeling, color, perspective, not to mention haveing a creative sense of balance in motion. You are the Producer, Director, Camera man, Light man, Set Designer, and in a sense the Actor. That's a lot of hats to wear, not to mention a certain adeptness at understanding the interface you're working with and the technical side of animating on a computer. Many of us have been doing this for several years, but are still learning new things, new techniques, style etc. It is such a diverse field that people specialize in areas just like doctors and lawyers. This may be stating the obvious but my point is that I get the impression that you already know quite a bit and that while Autodesk University would advance your knowledge going through "Inside 3D Studio" thouroghly it about the best short cut there is. After that, you have to find ways to apply what you know, and once you can do that, you'll know 3DS in a general sense. However there are so many ways to use all the tools and features that nobody can really know 3DS, not even the people who write it and work with it, live it and breath it. Which is one of the nice things about the forum, in that we can share experiences or techniques for achieving certain effects. It is a living growing experience, which is what excites many of us. So pat yourself on the back for what you've been able to achieve and realise that you've taken on a very challenging interest. And plug through the books the best you can. The more you do the more you'll get out of them and the less frustration you will encounter in the long run. And let your imagination guide you. It can take awhile but it does come together eventually. -JE
#99320From: jeffrey morrisApr 29, 1994 6:29 PM
Dear John, If Mommy doesn't make me go to work and rebuild carburetors, I would stay home and learn how to use 3D Studio and AutoCAD. I don't have enough time to learn how to use 3D Studio and AutoCAD. Jeffrey.
#99341From: John EllisApr 29, 1994 9:37 PM
Jeffrey, I understand, you just have to keep working at it. -JE
#99421From: jeffrey morrisApr 30, 1994 5:48 PM
Dear John, I read the first four chapters of "Inside 3D Studio" book where the authors point out the difference between AutoCAD and 3D Studio programs. 3D Studio doesn't have all the commands that AutoCAD has for making drawings of objects in 2D and 3D but 3D Studio can create some 3D objects using 3D Lofter that AutoCAD can't using its 3D commands such as boat hulls. I got to read a few more chapters of the book. Jeffrey.
#99428From: John EllisApr 30, 1994 7:52 PM
Jeffrey, Some people find that AutoCAD with its precision is better suited to model creation than 3DS. Other people such as myself find the tools in 3DS more than sufficient for the task at hand. Remember that AutoCAD DXF models have a tendency to be of a high face count, which is important for plotting and precision but frequently less so for solid modeling, where the shaders are efficient at creating smooth surfaces with a minimum of faces. Being proficient in both AutoCAD and 3DS is quite a feat that few have mastered. But I think you will find that AutoCAD will have some tools and features that will compliment 3DS very nicely, especially where precision in terms of scale and size is concerned. I would like a few of the features of AutoCAD implemented in the Shaper, such as being able to trim, extend and fillet for instance but there are ways to get the desired result in the Shaper without using these functions. I find that modeling in 3DS is more efficient in most cases. With highly detailed or complex models being proficient with AutoCAD will certainly help. -JE
#99487From: jeffrey morrisMay 1, 1994 5:57 PM
Dear John, I read chapters 5 through 10 of the book today. Because 3D Studio doesn't have all of the commands that AutoCAD have for making and editing drawings, I prefer to make and edit drawings in AutoCAD and import them into 3D Studio for rendering and animation. 3D Lofter can create interesting 3D objects such as boat hulls and airplane wings that AutoCAD can't. I wish that I don't have to go to work and rebuild carburetors because I want to stay home and learn how to use AutoCAD and 3D Studio. Jeffrey.
#99491From: May 1, 1994 6:57 PM
>> I wish that I don't have to go to work and rebuild carburetors because I >> want to stay home and learn how to use AutoCAD and 3D Studio. Don't we all! Greg Pyros
#99612From: jeffrey morrisMay 2, 1994 6:28 PM
Dear Greg, I can't believe it that you wrote the "Inside 3D Studio" book. I found a few misspellings and wrong words such as "odor" instead of "color". Some files are missing from the CD-ROM disk such as "STILLIFE.3DS" and "DXF3DS.EXE". I read chapters 1 through 11 of the book so far but I didn't do the tutorials yet. I saw the picture of your face on the inside of the cover. Jeffrey.
#99530From: Phillip L. MillerMay 2, 1994 5:09 AM
Jeffrey, Wow, you read fast! I didn't even proofread it that fast <g>. I remember your reasons for using AutoCAD for certain situations – Chapter 11 should help out considerably for making sense of the translatations. Sorry, no exercises there – just raw explanation. I also have to appologize that NRP didn't manage to get DXF3DS.EXE put on the CD-ROM – you'll need to download it from here if you need it. Hang in there, it's not quickly learned and it's not a spectator sport – but the results can be fantastic. It's not uncommon to use 3DS (or AutoCAD for that matter) daily for at least a year before feeling completely competent. Hey, I learned a new technique just last Thursday and I know there's ALWAYS more to learn and explore – that's why this is fun! – Phil
#99614From: jeffrey morrisMay 2, 1994 6:29 PM
Dear Phillip, I can't believe it that you wrote the "Inside 3D Studio" book. I found a few misspellings and wrong words such as "odor" instead of "color". Some files are missing from the CD-ROM disk such as "STILLIFE.3DS" and "DXF3DS.EXE". I read chapters 1 through 11 of the book so far but I didn't do the tutorials yet. I saw the picture of your face on the inside of the cover. Jeffrey.
#99621From: david W. mennenohMay 2, 1994 7:03 PM
PMJI, but AutoCAD can easily create boat hulls or airplane wings. Although I would use 3DS, AutoCAD could do it no prob. Dave Mennenoh
#99789From: jeffrey morrisMay 3, 1994 6:35 PM
Dear Dave, How can you use AutoCAD to create boat hulls and airplane wings? What is PMJI? Jeffrey.
#98979From: ROBERT RITGERApr 28, 1994 12:13 AM
Jeff: Haven't heard from you in a while, nice to see you're back on the forum. "Inside 3D Studio" is quite a book. Did you ever get your subway animation finished? Bob
#99107From: jeffrey morrisApr 28, 1994 6:35 PM
Dear Bob, I can't believe how thick the "Inside 3D Studio" book is – I think it has about 1100 pages. I don't think I could read the whole book and go through the tutorials to learn how to use 3D Studio to create materials, renderings, and animations in a few days. I wish I have the money to go to Autodesk Training Center to learn how to use 3D Studio and AutoCAD. About the subway animation, I didn't finish it because I couldn't create a realistic subway train and station. Jeffrey.
#99160From: Steven ElliottApr 28, 1994 11:03 PM
Jeffrey, Thanks for your comments on the book. It was difficult for us to strike a balance between tutorials and providing clean compact information. Think how heavy that book would be with more tutorials <G>. Much of the information in the book is delivered through descriptive examples; you might try using these informal "tutorials" as a guide for your own experiments. I also agree with the suggestion that you check out Nancy Fulton's book "3D Studio Applied". Her book contains many well written tutorials. Steven
#99321From: jeffrey morrisApr 29, 1994 6:29 PM
Dear Steven, I have the "3D Studio Applied" book. If Mommy doesn't make me go to work and rebuild carburetors, I would stay home and learn how to use 3D Studio and AutoCAD. I don't have enough time to learn how to use 3D Studio and AutoCAD. Jeffrey.
#99544From: Accu-WeatherMay 2, 1994 8:16 AM
PMJI Here's a suggestion. Combine your knowledge of carburetors w/ the learning of 3DS; model and animate a carb. Show how it works. It could possibly take a year to complete the project, but at the end of it, you would definitely have a good grasp of 3DS, and, who knows, maybe Holly Carbs will hire you to do marketing animations <g>.
#99615From: jeffrey morrisMay 2, 1994 6:30 PM
Dear Wade, You gave me a good idea but I need to look at a real carburetor before I can model and animate it. I am not sure if my bosses will let me take a carburetor home. Jeffrey.
#99680From: Accu-WeatherMay 3, 1994 6:09 AM
Never hurts to ask. Good luck.
#99791From: jeffrey morrisMay 3, 1994 6:36 PM
Dear Wade, What if I ask my bosses to let me take a carburetor home and they say no? Jeffrey.
#99869From: Accu-WeatherMay 4, 1994 6:27 AM
No great loss. You could probably get a pretty good idea from a library book. I had a VW bus repair manual that showed exploded views of carbs. Something like that would probably work just as well.
#99980From: jeffrey morrisMay 4, 1994 6:37 PM
Dear Wade, Volkswagon doesn't make buses. They make vans in passenger and commerical versions. I tried to find auto repair manuals that have photos of parts, not crude drawings. Jeffrey.
#100066From: Accu-WeatherMay 5, 1994 6:30 AM
"Bus" is sort of slang for VW's camper vans.
#100711From: Pierre MenardMay 9, 1994 3:48 PM
PMJI That what I'm doing I teach airplane mechanic and I start to make animation of it. It's a huge work ! Since Xmas I got 3 1/2 minutes of FLI done ! I learn 3DS in the same time. It keep a guy busy ! So much to learn, Inside 3DStudio will certainly help to get a professionnal touch !
#100819From: Accu-WeatherMay 10, 1994 6:13 AM
A lot to learn indeed. Has the animation you created helped in your teaching efforts?
#100858From: Pierre MenardMay 10, 1994 10:50 AM
I will know the impact of my work in a couple year ! My plan is to build a 20 minutes animation that will serve as a base for a kind of game. An airplane is struck by a ligthning stroke, they decide to go back to the base. At the base, robots will make a repair of the damage. The students will have to find in aircraft manual the information to give to the robots. If they got the good answer the fli continues, if they're wrong there will be a question's sequence to bring them back on the road or in the air ! I think I have for a couple year to put all this together. I dont even know for now what will be the best software support for that kind of program ? With that I hope they will be more interested to search in huge technical book (about ten times Inside 3DStudio !). And I do it for fun too !
#101027From: Accu-WeatherMay 11, 1994 6:16 AM
I like your idea. Should be a winner. As for suppport, this forum is the best you'll find for 3DS.
#100053From: Grady ThirdMay 5, 1994 1:46 AM
Steve From your message I infer that you had something to do with the book "Inside 3D Studio". I have "3D Studio Applied", and would like information on how I can get your book as well. Thanks…. Grady
#100100From: May 5, 1994 10:12 AM
Grady: >> I would like information on how I can get your book [Inside 3d Studio] as >> well. We carry "Inside 3D Studio", have a bunch in stock, and can ship it to you with a credit card order. Call Ray at (714) 833-0334. Enjoy it! Greg Pyros
#100134From: bill "digr" lundeenMay 5, 1994 1:04 PM
i received a copy of inside 3d studio yesterday and once i started reading i couldnt put it down. every 3d studio owner should read this book! thanks to the team of writers! (Greg, u can send the $5.00 to…)
#100206From: May 5, 1994 8:29 PM
William: >> (Greg, u can send the $5.00 to…) Can I just e-mail it? Greg Pyros
#100248From: Accu-WeatherMay 6, 1994 7:51 AM
I received my copy of Inside 3DS a couple days ago; wanted to thank you for prompt service. What a book. I've been carrying it around since I got it and already my biceps are hoooj.<g>
#100268From: May 6, 1994 9:26 AM
Wade: Yes, that was always one of the fundamental reasons we wrote the book. Animators are known for just sitting in front of their computers all day long with no exercise whatsoever. Just carrying the book around does amazing things to the physique! Our next project is to replace the phosphors in monitors with a substance which emits a bit of ultraviolet radiation to give you a suntan while you are working! Greg Pyros
#100597From: Accu-WeatherMay 9, 1994 6:07 AM
"No more girlie animators around hea." a la Arnold (It's tough to do impression here).
#100712From: Pierre MenardMay 9, 1994 3:55 PM
PMJI I don't believe the suntan stuff ! Better to continue 3DStudio writing you can that way make money to buy a suntan ligth !
#100784From: May 10, 1994 12:46 AM
Pierre: But I'd rather be a poor animator, fits in better with the mystique!
#100971From: Tom HardingMay 10, 1994 9:01 PM
Greg, I must commend you on a well written book. A bit overpriced… but isn't that always a problem. I was looking at the pictures of you, Phillip and Steven… it i think the three faces would make in interesting morph… You seem to be a mixture of Phil and Steve… beard and glasses. 🙂 Be Well. Too bad I don't own a CD-ROM. Tom
#100988From: May 10, 1994 10:48 PM
Tom: Glad you like the book. As for that morph, it could look pretty scary! Greg Pyros
#101448From: Michele BousquetMay 13, 1994 8:12 AM
I just got a copy of your book — very nice work. My only complaint is the size. I think you would have been better off printing it as six smaller volumes (G G G G). Seriously, good stuff. Michele
#100308From: Steven ElliottMay 6, 1994 12:34 PM
Wade, > What a book. I've been carrying it around since I got it and > already my biceps are hoooj.<g> Just a safety note. The second printing of Inside 3D Studio will have the following message on the front cover: WARNING: Do not attempt to raise this book above your neck or head without the assistance of a spotter to catch the book if you sould drop it. Also maintain a straight back and consider using a wieght belt when lifting the book from the floor. Just trying to protect our loyal readers from gruesome injury <G>. Steven
#100598From: Accu-WeatherMay 9, 1994 6:09 AM
Hmmm.. I wonder what this bulge is on my abdomen.?.?
#100678From: Steven ElliottMay 9, 1994 1:25 PM
Really Wade! > Hmmm .. I wonder what this bulge is on my abdomen?.?. A lot of people have told me that Inside 3D Studio is exciting, but that kind of reaction … OH! WAIT! You mean a hernia, right? <G> Steven
#100817From: Accu-WeatherMay 10, 1994 6:10 AM
Think I'll just leave that one alone.<g>
#100925From: David J. MarksMay 10, 1994 3:35 PM
>> Just trying to protect our loyal readers from gruesome injury <G>. You better watch out for the class action suit from the 15,000 owners of the first printing! <g>
#100596From: GARRY HARGREAVESMay 9, 1994 5:37 AM
Hi Greg, can you send me the price and shipping details/availability of Inside 3DS ? To Australia?
#100639From: May 9, 1994 10:19 AM
Will do, Garry! Greg Pyros
#101719From: Norm AlcottMay 14, 1994 2:19 PM
Greg, I new to CompuServ and am not sure where to pose this question. I am looking for a way to "animate" clip art that I have developed for use as a screen saver. Any ideas? Thanks in advance for your help. Norm
#100818From: Andrew ReidMay 10, 1994 6:11 AM
Garry, If it's any help I managed to order a copy of Inside 3DS from Dymocks bookshop in North Sydney last week (they said it was due around the 10th) Andrew
#100307From: Steven ElliottMay 6, 1994 12:34 PM
Grady, I see that Greg already informed you that you can order the book from him. Since Inside 3D Studio is now on back order again, ordering from Greg might be the quickest way to get the book. I have also seen the book at such chain stores as Barnes & Noble, Media Play, and Super Crown. Also, you can order direct from New Riders by calling 800-541-6789. Steven
#100370From: May 6, 1994 10:10 PM
Steven: Yes, a shipment just arrived of another 30 Inside 3D Studio books today. In stock!!! Greg Pyros
#100585From: Jeff RichardsonMay 9, 1994 1:26 AM
Greg, I just received my stock on the "Inside 3D Studio" books. Nice work. I noticed on page 57 that you picked the fan.3ds file from the CD-ROM as one of your figures. I was the person that submitted the model for the CD-ROM….I'm flattered that you refer to it as a "detailed model". Thanks. I intend to use the books as curriculum for the 3D Studio training courses that I deliver in this area. Talk to you later… -Jeff
#100640From: May 9, 1994 10:19 AM
Jeff: Hope it works for you! Greg Pyros
#100966From: Tom HardingMay 10, 1994 8:58 PM
Is 3D Studio Applied brand new? Can you tell me who publishes it and what the ISBN is and what you think of it? Thanks.. TOm