shell to Ani from 3DS
9 messages in this thread
I have a complaint that leads to a wish. Before I upgraded to 3DS R3 from 2.01
I was able to shell out to AniPro 1.3 WITHOUT having to limit my mem parameters
thru 386cfig! Could this be changed back please?!
"in 2.01 I was able to shell out to AniPro 1.3 WITHOUT having to limit my mem
parameters thru 386cfig"
This is on the wishlist – we're as unhappy as you are about this, but
apparently this is a Phar Lap issue. I'm not sure if it's meant to be an
improvement (meaning, they're not going to fix this for future Phar Lap
versions) or that they can get it back to the old way.
Nik
thanks for the info. glad to know im not the only complainer!
>>glad to know im not the only complainer!<<
not in the least, my son!
if the .txt file doesn't help what I do is to have 2 or even 3 batch files that
start 3ds.
One I use if I'm going to do a *lot* of shelling, i.e. to ani and/or acad r12.
this bat file i call 3dsbig.bat, and i leave about 3 megs of ram free, plus
boucoup conv. mem, which ani likes.
The next I call 3dsmid, for shelling to ani only, leaving about 1 meg free.
this is good for 8 bit mapping.
finally one bat file that grabs all memory, everywhere, for overnight and final
rendering.
Phar lap says there is no setting that will make simms in your basement, I
then, angrily, sugessted that this be on the wish list. They escorted me out of
the building.
This should help, as when I was at autodesk Jonas and I decided that this was
the way to go, but read the latest, I've been gone a couple month.
—————————————beak
Howdy Beak!
John Tissavary (LUNA cie)
Peter,
Good to hear from you on the net! What's the latest adventure?
jonas
Peter,
have you checked out all of the demo(working) versions of Gary's IPAS'
in the libs, section "IPAS USAGE" yet? Check out the flics Vapor2, flame2,
bobbit, etc.
jonas[adesk]
Will,
We are aware of this, something happened when we upgraded to the new version of
phar lap in release 3.
Download 3dshel.txt for the complete story and work-around.
-Brian
thanks brian. nik also responded. you guys are too cool! later.