CompuServe Thread

#3DO In Trouble

10 messages in this thread
#146933From: Andy LevyMay 19, 1994 7:32 PM
Looks like 3DO is not in very good shape either… From today's QQUOTES: ———————– 3DO CO THDO COM Vol(00) Hi/Ask Low/Bid Last 6281 14.250 11.750 12.000 Updated: 4:00 Change: -3.500 * News on THDO as of 5:16 PM 1 RTf 05/19 1716 3DO <THDO.O> faces daunting hurdles in game market 2 RTf 05/19 0542 3DO <THDO.O>chairman sinking own cash in co – WSJ !2 RTf 05/19 0542 3DO <THDO.O>chairman sinking own cash in co – WSJ NEW YORK, Mayrnal reported. Hawkins is also seeking $10 million in capital from Goldstar Co Ltd <64010.KS> and another $10 million from a private placement to current partners by the end of June, it reported. 3DO, a home-video game maker, posted a $51.4 million loss for the fiscal year ended March 31 and has enough cash to remain in operation for two quarters, the newspaper said. MORE !1 RTf 05/19 1716 3DO <THDO.O> faces daunting hurdles in game market By Russell Blinch SAN FRANCISCO, May 19 (Reuter) – The 3DO Co faces daunting challenges trying to wrest the multi billion dollar video game industry from the Japanese giants but analysts say the marketing battle is not yet over. 3DO, a designer of home "interactive" entertainment systems, has been slumping sharply on stock markets on mounting evidence its technology has failed to excite the public in the important U.S. market. MORE —————– No idea how this does/could affect anything happening with Commodore. –apl
#147305From: Brian LoweMay 20, 1994 10:48 PM
>> 3DO, a home-video game maker, posted a $51.4 million loss << That's a lot of money for a company that _doesn't_make_anything_! Brian
#147421From: Dale LarsonMay 21, 1994 5:16 AM
They make lots of things — software, hardware designs, etc. They just don't manufacture anything (in the old sense of manufacture). My understanding is that their plan was to loose money for quite a while in the beginning. I don't know how close the $51 million loss is to plan. — Dale L. Larson, Intangible Assets Manufacturing
#147634From: Mr. ChalleronMay 22, 1994 12:14 AM
Has there ever been a company that _didn't_ plan (or at least expect) to lose money in the beginning? <g> Mr. C (Amiga: Muerte O Suerte?)
#147723From: Dale LarsonMay 22, 1994 4:44 AM
Commodore never did anything that it expected would loose money for more than a week or two 🙂 — Dale L. Larson, Intangible Assets Manufacturing
#147633From: Mr. ChalleronMay 22, 1994 12:14 AM
One could argue that MicroSoft doesn't "make" anything either. Mr. C (Amiga: Muerte O Suerte?)
#148146From: Brian LoweMay 23, 1994 9:33 PM
>> One could argue that Microsoft doesn't "make" anything either. << First reply–Microsoft makes $MONEY. Second reply–I manufacture software and it is definitely a tangible product. I have compared it to the wares of a prostitute in that you can sell it and still keep it. However, the manufacture of it is no less tangible than the manufacture of food (for example). The "food" happens because of all the work which goes into the preliminary preparation. The soil, sunshine and rain are there after the food is harvested and sold, so the farmer can make some more next year. Nonetheless, food is a valuable product which is used by every living person. Software is not as requisite as food, but it does provide a way for people to do things better, faster and easier (some of it anyway) or to be entertained. In this regard, it is a product. The develop- ment of software is as taxing as planting and harvesting (though not as physical) and the manufacture and distribution is costly, time consuming and difficult. Trust me. Regarding my comment about 3DO, I have to renege…as a purveyor of hardware design myself (at times) I must consider this a "product." 3DO has created a design but is offering it to others to manufacture; I can readily understand (as can Steve Jobs these days) why one would avoid the up-front capital expenditures on a hi-tech mfg line for such a speculative product.
#147599From: Paul HigginbottomMay 21, 1994 9:39 PM
I went into a store that sold the 3DO box the other day, and the titles they had were really no better than what one can get for a Sega, for example. If the 3DO really is good, the titles sure aren't showing off the technology. I was disappointed. As I'm sure you're aware, many of the founders of 3DO are the same people that founded the startup that created the Amiga before Commodore bought them.
#147903From: Andy LevyMay 22, 1994 10:03 PM
>As I'm sure you're aware, many of the founders of 3DO are the same people that >founded the startup that created the Amiga before Commodore bought them. Yes, I had heard about that…that's why I'd like to see them succeed. >I always thought it was weird that 3DO is publicly traded when they've only >been around for a couple of years and haven't had any success yet. I figured they looked at public trading as not only a source of capital, but a source of public and media exposure to get their name and image known. I was one of Electronic Arts' early C64/Amiga customers (M.U.L.E., Arctic Fox, the original DPaint, etc.) and I have to give Hawkins credit — he did some great marketing. –apl
#147600From: Paul HigginbottomMay 21, 1994 9:41 PM
I always thought it was weird that 3DO is publicly traded when they've only been around for a couple of years and haven't had any success yet.