#Animated Dissolve
13 messages in this thread
Is there a way to animate a dissolve of an object without using Morph
or Composer? I have a solid object that I want to make transparent
about 95% within one second of animation. I searched through the
tutorial and the reference manual, but it does not seem there is a
quick method. My model has quite a few objects and it would take a
while to morph each one. Is there another way? Thanks
Have you tried to set VARY.SXP in the opacity part of the material
assigned to the concerned object ?
No, Sylvain, I have not tried the VARY.SXP, I will look at it.
Thanks.
How do I manipulate VARY.SXP? I looked in the manual for VARY,
nothing. I looked for SXP, said "see solid pattern external
process." I looked there, it said, "2-12", I went to page 2-12, it
said "Materials Editor.. also uses solid-pattern, external process
files (.sxp)" Okay, nice to know :). How do I manipulate VARY.SXP,
exactly. Could you step me through? Thanks for your help.
PMJI, James but once you assing the material in MatEd you just click on the S
button next to the Vary entry and a dialog box will pop up where you can adjust
Varys parameters. Like start frame stop frame etc.
Dave Mennenoh
Thanks David, sounds like exactly what I was looking for.
James Franssen
The IPAS routines are described in the "Advanced User Guide." (We ran out of
room in the Reference Manual. It was getting too big.) General use of SXP's is
described on page 79, and Vary is described on page 82.
– Jack
James
Make a copy of the object and create a 95 percent transparent material
to assign to it. In the keyframer use Object/Morph and use the morph
materials option and viola`. it's done.
Ted Hi
I know about the morph function.. but there are over 20 objects
that I want morphed all at once. What I was looking for is a quicker
way to do this. I would make a single object out of the group, but
parts of that group are animated, I want all of the group, AND the
animated parts to fade, with the animated parts still moving. If
copied all the parts to a single object, won't the animated part
freeze? It seems there should be an easy way to assign specified
objects to fade at a specific point in the animation. I got a
suggestion to try VARY.PXP, I will go check that out. Thanks for
your suggestion.
James Franssen
James,
I've been sort of following your thread, and wondered if you'd just
considered doing a dissolve in Video Post. Seems like the easiest
solution.
John Hi
I will check out the dissolve in Video Post, seems like as good a time as
any to coplete the tutorial on this. Thanks for the suggestion.
James,
I think all you'd need to do is render the parts that you want to
dissolve seperately and then just composite them with a dissolve
where you wanted them to fade out. Pretty straightforward and no
morphing mess.
James
Vary.pxp will work as well. If you used materials morphing you could
copy each object individually then copy tracks with the relative
option which may give you more flexibility in the long run if you
need it. Remember the rule: Whatever Works, it's all fake anyway!