#skin on an object
5 messages in this thread
I think it maybe a heiarchcial setting or UV setting problem. I am not sure for
I haven't ran into this problem yet. Still I would like to know how you solve
it. I am looking into this problem further…I will get back to you if I find
something more substantial. Keep in touch anyway…it is always nice to have TS
contacts!
your TS friend,
Kenneth —artist
Hi Kenneth –
no. Nothing hierarchical, no UV setting problem. Simply try on a sphere. In 2.0
I always get stupid stripes across the quarter sections. I'm afraid it's sort
of a 'bug' or just one o those lacks as amny others ts users have to live with.
from ts friend to ts friend
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Oh, IC! I have ver 1.1 and I haven't had this problem thus far…(fingers
crossed)
Perhaps you could make thin overlay patch strips to cover the area…probably
would work and be at least less seemly. I will think about this problem anyway,
if I come up with a new trick I will let you know!
Ken –ARTIST
P>S> What sort of work (art) do you do?
>> P>S> What sort of work (art) do you do? <<
LOTS <G>.
Some modelling of abstract kinds of rooms, screendesigns for multimedia
applications (yes I do them partially with ts), today and the next days I'll
have to create some video effects where the spectator slips from real video
into computeranimation and viceversa. I also use ts to create special effects
in videos and multimedia such as flying tiles. opening doors and such.
Latest thing is that I could do animated neon-glowing typing in ts. Believe it
ot not. As soon as possible I'll put an example into the library. (I'm caught
up a bit rght now).
c'ya
Jurgen
We have similar interests (art) and are seem to be working on similar things.
I am building a model of a surface space saving concept to preserve the worlds
land surface and create more quality room for humans to live and work in. The
tiered acreage also serves as an agricultural, farming and production meduim.
The reason I'm using TS for this is because I have written an economic treatise
and need better visualation on many of the concepts within the treatise…these
are old and new ideas combined in a new way and some people have trouble
envisioning the overall concept. This is the most important work I am doing to
date with TS.
Less important, but more rewarding to my ego is just freely creating images and
avi's with TS as I would do with my canvas or any other meduim. I often feel
quilty about my art because I have so much pleasure in its creation. Sometimes
I just spline a lot of random points and sweep a few times (after rotation
adjustments) just to see what happens. Then If the object seems pleasing or
reasembles something I continue to apply color,texture, lighting etc. The neat
thing about TS is that I can amost also copy and change the varibles on any TS
object with realtive ease. Believe me (as you may well know) when working with
REALWORLD objects the artist dreds having to copy or redo an entire piece. That
is perhaps why we all learn to draw so well. Before TS for me it was easir to
make changes on paper before any accual rendering of the finnished object. TS
gives me much more freedom with much less worry.
Neon-glowing…hmmm, use fog close settings, high ambience, am I getting close?
I too use TS to make avi files of flying type to head my MultiMedia pages.
My person project is to scan, colorize, redo, and catalouge years of sketch
books into some sorta creative sense. Then I fancy I'll send out copies to
potential art buyers and let them pick their commision…pay 50% and I then
will paint it. Saves on storage, let me tell you!
I'm using PowerPoint for the MUlti stuff but I have yet to master it and my
files seem to big to fit on one disk. Back to the drawing board.
All I know is it will take a while for me to exhaust (to may satisfaction) all
the streching to the limit art potential of this relatively new computor
meduim.
After you see my TIered space concept maybe you would want to add some of your
abstract kinds of rooms to the work. It is complex the tiers one mile raduis
with large holes in the center, each circular tier staggered about five to ten
stories over the other to a hieght of about one mile. There are also subsurface
tiers that when totaled increase the living surface area about 100 times. The
design gathers the sunlight to run through the large holes in the tiers and
bounce off angled reflectors located top and bottomof each tier.
Each tier is about four stories deep and the inner layers house everyday life,
and houses (about 100 each floor x 4 = 400 per tier with ample space for
yards streets and space etc.), businesses, farms, schools etc. THe view from
any part will be a spectacular combination of the tiers and the sky and the
horizon. The tiers supply more energy than they use via waterfalls hydro power
and solar energy. As you can see this is quite a challenge with room for many
other concepts. I will hopefully upload a view views and maybe a small avi of
the basic structure which is more or less to scale (it passes my test anyway,
but I am not going to get an engineering degree off it). I like this project
because it has so many problems to solve.
I really love video and video effects. what comprises you system? Mine is
rather limited to cd clips, PhotoMorf2 creations, and TS. I don't have a live
video hook-up or board yet for input and I just shoot the screen with a
camcorder for tapes. Not great but it at least gets a crude part of the idea of
the creation across.
You know I forgot to ask.. what settings do you use in the output for your TS
skin problem? Also Have you tried the smooth setting (I know that is redundant
but I have to know)? I confess that I am not in any condition to want to "look"
to see if I can reproduce this effect…Lately (facing a pending root canal
finnish session because one session wasn't enough and rather medicated at the
time) I haven't got the guts to go in TS and do anything terribly challenging.,
Play doom2 instead it has a save button I feel saver there right now. heheheheh
Shoot I am going to fill your drive and lose a potential friend!
Can't even find me umlate'.
Oh well nice talking ..writing to you…what is a good standard keyword to find
any work you have on CIS, I use my last name "Klammer" to mark any of mine.