CompuServe Thread

#IMO

18 messages in this thread
#194648From: Marion J DelandApr 26, 1995 10:15 AM
In the U.S., the Commodore name is associated primarily with the Commodore 64, which is considered a "toy". When the Amiga was introduced, the combination of colors, sounds and the Commodore name made it a "game machine" in many people's eyes. The people selling PCs encouraged that impression… Marion Deland CROSSINGS – Newsletter for Amiga/PC/Mac compatibility
#194685From: Michael McMainApr 26, 1995 3:41 PM
Marion, > When the Amiga was introduced, the combination of colors, sounds > and the Commodore name made it a "game machine" in many people's > eyes I disagree. When Amiga first came out, the 286 was just making it's over-priced debut. But Commodore screwed-up in 2 ways (IMO): 1. They made the 1000 a closed-console system (which actually linked it to being a game machine in us computer geeks eyes) instead of the open-box PC architecture. 2. They relied only on C64 transplants to foster their sales. There was no aggressive marketing. If those 2 things had changed from the start, Amiga's would be the standard now (and we would not be stuck in 8086 forever land). Michael McMain [ADP SoftPay]
#194853From: Marion J DelandApr 27, 1995 1:40 PM
You'll get no argument from me that Commodore screwed up. I was just replying to Alexandre's post that the Commodore name in Europe was associated with PCs. Marion Deland CROSSINGS – Newsletter for Amiga/PC/Mac compatibility
#194898From: Alex BakerApr 27, 1995 6:53 PM
The 1000 was not a closed console. While not as easy to expandas a slotted machine, as you needed an external chassis, you could expand them. At the time of its debut, it was not considered a game machine. It was actually considered almost too high tech. The IBM user line went, "It's a hackers machine, you have to be really technically oriented to use the multitasking, you don't need all those bells and whistles, 16 colors is enough, and only musicians really need that kind of sound." That was until such things became available for IBM's. Then it was ours is good enough, until they felt theirs was better. Then it was, if you aren't at our level, you must have a toy and it really isn't useable. While I agree with much of what Mr Saperstein (sp?) from Font Bank says, his is the typical attitude as witnessed in the localization discussion. If the Amiga can do something cheaper, better, faster, it really is of small difference. Much along the lines of "really nice case screws".
#194931From: J Saperstein/FontBankApr 27, 1995 9:09 PM
"If the Amiga can do something cheaper, better, faster, it really is of small difference." But that isn't what I said, Alex. I was responding specifically to someone who was trying to make a small feature seem more important than it appeared to me. Please bear in mind that I purchased one of the first Amigas and was seriously impressed. It was only after meeting Jack Tramiel at a trade show in the mid-80's that I decided the machine had a limited, if any, future. Jerry
#194947From: Marlene Zenker/SYSOPApr 27, 1995 11:25 PM
"Please bear in mind that I purchased one of the first Amigas and was seriously impressed. It was only after meeting Jack Tramiel at a trade show in the mid-80's that I decided the machine had a limited, if any, future." How would Tramiel have influenced you? He had nothing to do with Commodore at the time the Amiga was introduced. He was at Atari. It was, however, the one of the reasons I never took the Atari ST seriously. I knew he'd drive that machine into the ground.
#194985From: J Saperstein/FontBankApr 28, 1995 12:49 AM
"He had nothing to do with Commodore at the time the Amiga was introduced. He was at Atari." You're right. It was a meeting with whoever was President in the year the Amiga was introduced. Met him and other Commodore honchoes at the CES Show in Chicago. Listened to them all and left with the impression that these people simply weren't players. Now who was President at that time? Jerry
#195072From: Marlene Zenker/SYSOPApr 28, 1995 5:02 PM
I'm not even sure, there was such a revolving door of execs back then. 🙂 I think the person who you're refering to was before Copperman. For the life of me, I can't recall who that was.
#195082From: Paul IdolApr 28, 1995 6:32 PM
Copperman struck me as a pretty good guy, but wasn't he just North America, and wasn't he pretty much thwarted? Mr. Zombie
#195196From: Marlene Zenker/SYSOPApr 29, 1995 6:15 PM
Thwarted? I think he was the one that was escorted from the building when his number came up, if that's what you meant.
#195198From: Paul IdolApr 29, 1995 6:30 PM
Huh? I hadn't heard that one. Btw, do you know what happened with my 1st upload of AMHotlist? Mr. Zombie
#195122From: J Saperstein/FontBankApr 29, 1995 12:23 AM
I remember it being a middle aged kind of guy, salt-and-pepper hair and kind of paunchy. Kind of the way I look now. <G> I've never forgotten the discussion, though. Walked away from it wondering who the heck those people thought they were. No retailer or OEM in their right mind would want to deal with that kind of attitude. Jerry
#195197From: Marlene Zenker/SYSOPApr 29, 1995 6:15 PM
Attitude of corporate execs is completely amazing sometimes… I don't blame you for remembering a conversation like that. It says a lot about the company in question. (Not just Commodore, I'm talking about any company). The really scary thing is that management, marketing and development are completely out of sync with each other at so many companies. All too frequently, one is kept out of the loop while the other two discuss "the grand plan" of the way the company will be heading. I've seen marketing get upper management's ear, and leave development completely out of the loop. Talk about crisis mode all the time….yikes. "What? Oh, we sold 50 of those, you'll need to have them done next week." What a nightmare. In Commodore's case, I think development, marketing, and senior (Gould, Ali) were all off in different directions. From various postings I've seen from Commodore engineers, it looks like marketing kept yanking development around pretty good for a long time. Steve
#195230From: J Saperstein/FontBankApr 29, 1995 11:26 PM
Yep. And momentary success can really ruin a company fast. Jerry
#195416From: Alex BakerMay 1, 1995 10:23 PM
Was that "momentary", or monetary? By definition, momentary success, would indeed be brief. Thus, if a compaies success were brief, then it would seem to follow that there would indeed be trouble after the momentary success were over. <grin>
#195450From: Dale LarsonMay 2, 1995 6:40 AM
The big problem is that there wasn't any marketing. Just isolated country sales companies, upper management, and development. Maybe upper management thought that they were marketing, and that picking the color of a new box or how many resistors it could have constituted marketing… dale@iam.com http://www.iam.com Intangible Assets Manufacturing
#195037From: Michael McMainApr 28, 1995 9:42 AM
Alex, > The 1000 was not a closed console. While not as easy to expandas > a slotted machine, as you needed an external chassis, you could > expand them. > > That was exactly the problem. How long before we saw the expansion boxes become prevelant at a reasonable price? By that time the 2000 was out and the 1000 was obsolete. If the 1000 had a 2000/IBM type case, then upgrading your 1000 would have been a piece of cake (like going from a 286 to a 386 to a 486 to a Pentium). The really sad thing is, the Amiga came out at the perfect time. The IBM 286 was way overpriced (heck, the XT was more expensive than the Amiga) and not really established yet. But the clone wars quickly changed all that. I think if any of us had the helm, and could turn back the clock, we would have all the money, and my office would be filled with Amigas 🙂 Michael McMain [ADP SoftPay]
#194897From: Alex BakerApr 27, 1995 6:53 PM
Sad part is, that when the C64 first came out, people were astounded that you could get a full 64K computer for that price. At that time Appple ]['s with a full 64K were selling for more than a base Pentium does now. What really hobbled the 64 was no 80 column mode, and slower than dirt floppy drives. They shoulda shot the engineer that designed those.