#Disk to VTR Problems
6 messages in this thread
I've been having an annoying reaccuring problem when outputting animations
lately, and I wondered if anyone else has run into this. When I'm in the
Keyframer
using the Disk-to- VTR mode, I can usually start files in a que rendering no
problem (from an external hard drive). Then suddenly when pulling up one of the
files, I'll get this error message-File-blank is an unsupported format. This
stops the output completely (Usually over an hour into the process). The weird
thing is later I'll pull up the supposedly bad file up with no problem and a
file that was earlier fine will give me that message. Is this a SCSI card
problem? Or a 3ds bug?
Help! I'm getting sick of outputting each animation 10 times!
Tha
ks –
Bruce
what hardware, ? , what software? ect ….
I'm running 3ds4 on a Royal 486/66 with 16 mgs of RAM and a DTC 3×70 scsi card
networked with LanTastic to a Dell Pentium 90 with 32 megs of RAM. Both
Computers output to a Roarke Systems 4 Gig External Hard drive. I get this
problem even when I only Render to a single computer. ( My animation controller
is a Lyon Lamb Mini Vas controlling a Sony BetaSp deck).
Thank
– Steve
Given that it's inconsistant, it sure sounds like a data problem to me. Have
you tried a different SCSI cable?
— James — Choreo Motion —
It's not a hardware problem; I get the same thing any time I try to send frames
that aren't in my IMAGE-PATH setting in the 3ds.set file.
Which actually is irrelevant because since i upgraded to the c1 patch, nothing
works anyway.
I've also tried moving all my image files from my external hard drive to my
local hard drive (thus bypassing the SCSI cable and card) . I still get the
"unsupported format"
error message almost every session. Again, 3ds4 will declare a frame
"unsupported", I can immediately exit 3ds4 and restart it again and the same
frame will miraculously come up fine with no visible errors in it. I can find
no documentation about this problem in any autodesk manuals.
Help again,
Bruc