#One of those weeks…
6 messages in this thread
Ever had one of those weeks where it seems as though your PC is possessed by
Beelzabubba himself? Well, it's been one for me. This last episode has
pushed me over the brink….
We are network rendering a relatively simple animation (300 frames). It uses
a highlight and a lens flare from Yost's disk #1. Also uses some animated
maps, including opacity. 2 of the 4 machines on the network are rendering
everything about 20% larger than the others. It was very easy to figure out
which machines… the geometry is noticeably larger in the keyframer display.
Any suggestions? We have been using net render since November without a
hitch.
While I am at it, what would cause a material to appear slightly transparent
in a camera view rendering that renders opaque in an ortho view?
– Dan / n-Space, Inc.
<< . 2 of the 4 machines on the network are rendering everything about 20%
larger than the others. I >>
Were these camera views?
>> Were these camera views? <<
Nope. Front views.
– Dan / n-Space, Inc.
Hi Dan,
<< Nope. Front views. >>
Greg Pyros posted a message back in March that warned people to use camera
views only for consistant net-renders.. The thread was called Help with
Isometric View but I don't have it. 🙁
Greg?
If you set all the slaves and workstations to have the exact same main
display size, then they -should- all render properly. If some machines are set,
for example, to 800×600 and some to 1024×768, then the 800×600 machines will
render the objects in frame larger than the other machines. Of course, the
safest way to go would be to always use a camera when possible.
David
Just a guess Dan, but are your slaves using discrete process directorys? ie,
where each slave sees *only* a local directory for it's processes? If not, you
might try this as a last resort…
FWIW,
-Alan