#Learning C
7 messages in this thread
David,
Yes, this "fun" is expensive…but not as costly as a Ferrari. I guess
I'm incureable. I was hoping to avoid learning C for a while, but I guess I
may as well take the plunge and get an IPAS development kit, the Gem books,
etc.
Sanford
>> I was hoping to avoid learning C for a while…
TSE can help quite a bit in that regard. It is a great place to prototype
D-Boxes and your algorithms without the continuous debug-compile-debug…
headaches. Once you've got something you like, it should be fairly mechanical
to convert it to C. (Keep in mind that this is coming from someone who is FAR
from experienced with C.)
– Dave
David,
Boy, my shopping list is starting to bulge! Can the TSE scripts be
reverse compiled back to C so they run fast? Someone mentioned that the more
complicated scripts are sluggish and should have an option to convert to C
code. Who is the main TSE contact man? Writer? Guru?
Sanford
Hi Sanford,
<< Who is the main TSE contact man? >>
Martin Doudoroff/KUB
<< Writer? >>
as in script writer?.. Ed K. Larry M, Jim L., David M, Phil M, etc..
<< Guru? >>
Kyle Peacock/KUB (3DE/JPEG submenu in render config/TSE/…)
Jonas,
The KUB men…..thanks for the list. Are you doing any more diving
girls? Special scripts?
Sanford
>> Can the TSE scripts be reverse compiled back to C so they run fast?
Not with any sort of automated utility. However, your 3DE d-boxes will
translate directly (I'm told), and your logic and program flow have already
been designed — thus manual translation to C shouldn't be too hard.
– Dave
Dave,
Back to C…..
Well, I have a lot of scripting to do before I need to write C, so I
will be satisfied to take a break during calculation for now. Thanks.
` Sanford