Animator's Reference?
5 messages in this thread
Greetings 3dsland!
I'm looking for suggestions on books for character animation.
I guess what I need are hints and tips which will bring my
characters to life, adding weight and….character to them.
I have the complete Muybridge collection and have ordered
Tony White's Animator's Workbook. There were a couple more
suggested in Inside 3D Studio 4 (excellent essential book!)
but these are no longer in print according to Dillon's bookshop
in London.
Any ideas?
Andy Roberts
BITS Corp.
<<I'm looking for suggestions on books for character animation.
I guess what I need are hints and tips which will bring my
characters to life, adding weight and….character to them.
Disney Animation The Illusion of Life by Thomas and Johnston
Chapter 3, "The principles of animation", contains stuff that it takes quite a
while to digest and practice but when mastered you really do have an illusion
of life.
Ed
Probably the best book ever written on the subject of character animation is
Disney's "Illusion of Life". It is very comprehensive including story,
scripting, emotion and other important yet subtle details that make Disney
films the best there was and still is. It is their attention to detail that
sets them apart from the others.
I remember the anecdote where during the production of Bambi one of the
artists(anatomy experts) found a dead fawn beside the road. He brought it to
the studio to demonstrate the articulation and anatomy of the fawn to the
animators for the film. During the first few sessions the fawn was still quite
fresh but after a few weeks it began to decay to the point where upon moving
some of the legs foul odours belched out of the corps. Many of the animators
kept their distance but the guy who found it seemed more fascinated the more it
decayed.
I guess life as a Disney animator isn't just pencils and paper, you've also got
to have a strong stomach!
DaviD "3D animation is a procrastinators nigthmare, so MANY options" GouID
>>I'm looking for suggestions on books for character animation.
I guess what I need are hints and tips which will bring my
characters to life, adding weight and….character to them. <<
After spending 6-8 years of my life in the dark recesses of TV animation
studios, there are a couple of other books used by all the animators that come
in very handy (and they are VERY cheap!). They should be required by law for
all character animators!
— "Animation" by Preston Blair published by Walter T. Foster $2.95
YES!!! This is that really cheap, corney looking animation book
you've seen at your local art stores.
— "How to Animate Film Cartoons" by Preston Blair published by Walter T.
Foster $2.95
YES!!!! This is that OTHER really cheap, corney looking animation
book!
These books go into comedy timing, squash and stretch, character construction,
planning walk/run cycles, mouth shapes for dialogue, staging, paths of action,
different types of rhythms that motion creates, secondary motion, anticipation,
impact, recoil, the "take", desiging traditional characters, follow through,
etc.
If your Mom & Pop art store does not carry the books they can be ordered
directly from the publisher (not related to either Martin Foster or Frank
Foster!):
Foster Art Services, Inc.
430 West Sixth Street
Tustin, California 92680–9990
I feel these books are A MUST for every user of 3D Studio, Animator Pro/Studio,
or anyone who calls himself/herself an animator (even of flying logos!).
All my best, Sean Platter