CompuServe Thread

Linking clumped spheres

4 messages in this thread
#169436From: James FranssenMay 10, 1995 12:43 PM
How can I link together a large amount of spheres in the Keyframer? These spheres are clumped together so that it is very difficult to see what sphere is what. I realize that the spheres should have been named their appropriate name (example, cloud01, cloud02), but they are not named in that manner, therefore I can't link them by name. Is there an easy fix for this, or will I need to recreate these spheres in correct manner? (I think I just answered my own question 🙂 -James Franssen
#169520From: Brandon BartlettMay 10, 1995 9:41 PM
Hi James, Couldn't you just go into the 3DEditor and rename them appropriately? Or are they arranged in such a jumbled manner that picking them and keeping them straight would be a mess? Regards, Brandon DesignTec
#169561From: James FranssenMay 11, 1995 1:58 AM
>> Or are they arranged in such a jumbled manner that picking them and keeping them straight would be a mess? << Yep, that's the problem. I'm trying some different things though, I'll have to see what happens. -James Franssen
#170325From: Larry MintonMay 16, 1995 3:29 PM
Is there a logical criteria which can be applied for determining which spheres should be linked to which spheres? If so, you could probably write a keyscript to do the linking. LAM