#Rendering on Dual P5 120
6 messages in this thread
We are researching new computers to run our 3DS. Does anyone know if 3DS will
work with a Dual Pentium 120 system to render and model at the same time?
Thanks
John Hutchins
You're asking a question that I have asked time and time again, and I just
recently managed to get an answer. You'll have to wait for Rel5, because only
then will 3DS have access to true Windows NT multitasking, that will enable 3DS
to make proper use of multiprocessor systems. I you were to buy a Dual Pentium
now, you'd soon realize after setting up the system that you wasted a great
deal of money on a computer that is using only half of its brain most of the
time. I wanted to buy a Dual Pentium: it turns out buying two seperate systems
would currently be the better alternative.
BTW, I hope I'm not giving false information here: please, everybody,
correct me if I'm wrong…
-Phil
Hi James,
<< Does anyone know if 3DS will work with a Dual Pentium 120 system to render
and model at the same time? >>
3DS R4 does not take advantage of multiple processors.
"a Dual Pentium 120 system"
At this time the 120Mhz chip does not support multiprocessors in one machine,
you will have to wait until the end of the year as far as I kow until those
chips will be available, unless some motherboard manufacturers find a way
around it.
It seems this technology is only build in in P100 and lower at this time.
3DS will only work with dual systems when the NT version will come out, end of
year, begin next year.
Mysself I'm also waiting for that for a new PC, I will wait until sept. Oct.
James,
I bought 4 dual Pentium 100 motherboards with only one CPU for now. The cost
compared to a single CPU motherboard was only about $300 more. I figured if 3ds
ever makes use of dual CPU's I can get a quick injection of speed without
spending a lot more money (the cost of one CPU, maybe $500-$700). If it never
becomes a viable motherboard combo then I only wasted $300 per machine.
I decieded to skip the p5 and bought an ALPHA233. Now all I have to do is
waite to see if R5 supports it.
Will