CompuServe Thread

#Bones and Rendering

3 messages in this thread
#12097From: Douglas BeardMay 15, 1995 10:27 PM
GreG, Yes, you are right. I have created my first boned animation. Cheesey and blocky but still yet, mine!!! Take it Easy, Doug
#12099From: GreG tsadilasMay 15, 1995 11:01 PM
>> Cheesey and blocky but still yet, mine!!! Doug, Glad you got it going! Bones just get easier from here now. Well….mostly. <g> Sometimes ya gotta think ahead about how the bones should be defined before you actually build the object, usually when you have a complicated section of geometry. -GreG
#12133From: Sam J. BowlingMay 16, 1995 2:31 PM
>> Bones just get easier from here now. Well….mostly. <g> << It depends how much you use them. I just tried setting up an object and got the whole big/small subgroup thing backwards.<g> -Sam J. Bowling