CompuServe Thread

#Transforming Tweens

3 messages in this thread
#45374From: Yost GroupJun 4, 1993 11:12 AM
If there's a way, I can't think of one at present. I'm buried under 3dsR3 documentation right now, so I don't have my AniPro brain in gear. After reading your message, I did take a look, but I couldn't come up with a solution–which doesn't mean there isn't one. As for your other question "If not, why not, and when?"… Why not is probably just random stupidity on one of our parts during the design process. I'll be happy to take full responsibility. As to when, I can't really help you on that either, because we never announce features until a product is ready to ship. It's certainly on the wishlist, however. – Jack
#45378From: Marion K. MarksJun 4, 1993 12:11 PM
Thanks much for your honesty, Jack. I know what it's like to develop a whiz-bang program with lots of bells-and-whistles type features, only to discover after it's on the market that y'all overlooked some very basic functionality. You're not the first that's happened to, and you probably won't be the last. Oh well, I'll see about rendering the tweens to a cel, then Optics- reversing the cel and animating it along a path.
#45390From: charles jamesonJun 4, 1993 3:47 PM
Marion, don't miss my suggestion in 45293. I replied to one of Nik's messages, not yours. It's a similar idea. Chuck Jameson Silver Tongue Software