CompuServe Thread

Should I buy 3DS?

6 messages in this thread
#45392From: CURTIS PAULINEJun 4, 1993 4:41 PM
I am starting research on 3DS for my company. If we import Autocad drawings into 3DS, we'll need to draft in 3D using a product like Softdesk's Auto Architect, correct? What would the learning curve be on 3DS for an experienced Autocad drafter? i.e. How soon could this individual produce renderings suitable for presentation to a client? How is the purchase of the high-pwered hardware and the purchase of this software justified to management?
#45422From: Yost GroupJun 5, 1993 10:35 AM
Hopefully, many more on this forum will respond to your question, since they're the ones using 3D Studio and (presumably) justifying the results to their bosses. I'm not familiar with Auto Architect; why don't you create your 3D architectural designs directly in AutoCAD? Converting these to 3D Studio is relatively straightforward. As to a learning curve for an experienced AutoCAD drafter, I'd give it a few days before you start seeing initial results; two to three weeks to see some still rendered images with materials, lights, etc., and so on. (There are probably others online here who can offer more accurate time estimates from personal experience.) As for the "high-powered hardware," I'm not sure which hardware you mean. The computers themselves are cheap today. If you're referring to video equipment, I'd recommend going out to a service bureau to render your walkthroughs. Finally, walkthroughs. This and rendered stills is the way you justify it to management. Visuals help to sell a client. Better visuals sell better. Also, once you've got a model in 3D Studio with assigned materials, it's relatively easy to alter, say, the materials and show a client different color schemes, for example. Anyway, I'm not a salesman or a dealer, and I'm definitely _not_ an objective source. Anyone else out there want to add to this? – Jack
#45431From: Michael DakanJun 5, 1993 2:58 PM
Curtis, Auto-Architect certainly makes drafting 3D AutoCAD drawings much easier than trying to construct them with bare ACAD. For realistic 3D models suitable for rendering, there's nothing better in third-party applications than A-A, although there are many other ACAD architectural products around that you could look into: Ketiv, Architectural Power Tools, etc. ASG Architectural has been Softdesk's primary competitor in this area and is still a viable alternative, but was recently merged into the Softdesk fold, and will be part of a combined product line in the future. Michael [Softdesk Registered Consultant]
#45434From: Angelo Guarino [DTI Inc]Jun 5, 1993 4:12 PM
Curtis, You ask many questions (in an Indian tone <grin>) and I'll try to address some of them. 1) Maybe someone might have saved a recent message I posted regarding Architecture and animations (I don't think I did). If so, it was quite long and detailed on an effective method to incoporate animations into the business plan/servce offerings of an architecture firm. You may find it interesting reading. 2) You are correct regarding AutoArchitect and other add-ons (like Architectual Power Tools is another one). Some have been specifically designed to make designing and detailing in 3D much easier. I would get verification from the mfgr if they are 3DS aware and if their 3D geometry is 3DS compatible. 3) There is a new product which ships with every 3DS (for a while) called Visual Link. This product allows you to set-up your animation from within ACAD12. This would be very handy, since by pruchasing as many copies of Visual Link as you have ACAD stations, the basic animation can be defined at the CAD station, thus not "bogging-down" your 3DS station. Also, this program _generates_ a 3DS file directly and therefore there is no "conversion" of "importing" issue…. very nice! 4) In reference to how long to become productive, that will be highly dependent on the operator. As a "for instance", we just broght on a Perdue Univ. student for the summer (Junior). He had basic ACAD in school. He sat down with the tutorial (4-days) and with a little guidance from us, he is off and running doing some really great stuff (1.5 weeks later). His enthusiasm has a lot to do with his progress, but it is hard not to get enthusiastic about this program. You'll find your person working late … just because they are having so much fun. Makes for happy employees. 5) Make sure your 3DS dealer is on the ball. Technical support is very important with this program … even more so that with ACAD. IT IS WELL [>> Continued in next msg]
#45435From: Angelo Guarino [DTI Inc]Jun 5, 1993 4:12 PM
[>> Continued from previous msg] WORTH PAYING A LITTLE MORE FOR 3DS for a competent dealer. If your dealer offers a 1 yr tech support contract … take it. Also, you may want to bring your dealer in on the 1st couple animations as a consultant. If they are up on the software, they can provide suggestions in modeling approach, storyboarding, material and lighting selection which will not only save you time (=$) but also make the final product more effective. Again, I had an entire business discussion written on why it is SO IMPORTANT for architects to use 3DS. If someone saved it, would you please E-mail it to Curtis. Basically, this is the direction things are going. You WILL eventually be forced by your competition to have this capability. By acting now, you will be a leader in your market and by effectively integrating 3DS into your service offerings (and there are right ways and wrong ways to do that) you will make more money, have fewer competitors (=+$) AND have a happier client. Ang, President Dynamic Technologies, Inc.
#45508From: David RhotenJun 7, 1993 8:58 AM
I would also add that I have found Autodesk's Advanced Modeling Extentions (AME) invaluable in helping create 3D entities in ACAD for transport into 3DS (although you may find you need to do AME things at 1/4 scale and scale them up in 3DS due to a bug in AME involving things at architectural scale). Dave