#batch processing
16 messages in this thread
Is it possible to invoke and control video post thru 3ds batch scripting
capabilities?
<<Is it possible to invoke and control video post thru 3ds batch scripting
capabilities?>>
One of our favorite undocumented features. Add the "/x" parameter to the Batch
rendering command line and video post processes will be invoked.
-Brian
/* One of our favorite undocumented features. Add the "/x" parameter to the
Batch rendering command line and video post processes will be invoked. */
Gosh Brian… where do we find this stuff out? That's a killer feature! -dave
If you type 3DS RENDER, you'll get a list of all the batch commands… The /x
parameter is on that list.
– G
/* If you type 3DS RENDER, you'll get a list of all the batch commands… The
/x parameter is on that list. */
I'll check it out. Thanks! -dave
I had an interesting problem when I was trying to batch render a flic. I'm
sure it's my fault for tweaking around with Cfig386. I got the error message
"Cannot create G:\\—–.tmp" Any ideas?
It sounds like you've got an extra / somewhere, but there's not much I can do
for you remotely. Time to get into Sherlock Holmes mode…
– G
Greg,
sounds like your -swapdir parameter is pointing to the wrong place. When you
type cfig386 3ds.exe in your 3ds directory what is the list of parameters?
>> sounds like your -swapdir parameter is pointing to the wrong place.
>> When you type cfig386 3ds.exe in your 3ds directory what is the list of
>> parameters?
I check that, and it's got several "swapdir"s set up. Do I need to clear the
parameters and start over, or can I just add a correct one?
Greg,
if I were you I write down all the parameters you need then clear the entire
config out and start again. For example, using cfig386 -clear and then doing
cfig386 3ds.exe – (new parameters). that way you'd be sure which ones are
active.
>> if I were you I write down all the parameters you need then clear the
>> entire config out and start again. For example, using cfig386 -clear and
>> then doing cfig386 3ds.exe – (new parameters). that way you'd be sure
>> which ones are active.
Sounds good. I appreciate your addendum to the documentation.
Greg,
glad to help 🙂
"Do I need to clear the parameters and start over, or can I just add a correct
one"
In theory the last one wins. However, each swapdir gets set in turn, which
means that if you have one pointing to an illegal location, it might give the
error message even if the last one is correct.
Nik
>> "Do I need to clear the parameters and start over, or can I just add a
>> correct one"
>> In theory the last one wins. However, each swapdir gets set
>> in turn, which means that if you have one pointing to an illegal location,
>> it might give the error message even if the last one is correct.
Sounds good. Thanx for the help.
<<"Cannot create G:\\—–.tmp" >>
That extra backslash probably means you typed in the -swapdir variable wrong.
It is trying to create a .TMP file in a directory that doesn't exist.
-Brian
>> "Cannot create G:\\—–.tmp" Any ideas?
Yes. Take a look in your 3ds.set file. I'd check out your TEMP-PATH statement
first. Make sure it says "G:" and not "G:\". 3DS does not strip trailing
backslashes, so make sure that no pathname ends in "\". (I've been nailed by
this too, in case you couldn't tell <G>)