CompuServe Thread

#ToasterFonts

3 messages in this thread
#84154From: Stephen R. WagnerJun 9, 1994 5:30 AM
Question: I have been playing with my Toaster 2.0 for a while now. I try to add text to my ToasterPaint image and can not find the proper directory for fonts. If I look under DH0:\Toaster\ToasterFonts I find losts of font files with .## extensions. If I try to load these I get a File not Font error. If I go to the DH0:\Fonts directlry I only get a listing of standard Fonts (limited in size to 24). Do I have to re-load the software or what. Did I loose the fonts when I upgraded from 1.3 to 2.0 OS? Question #2. Since I have the toaster in, I have to use the standard A2000 video port out. I have a PanaSync C1381i monitor not working too hard. It will sync down to about 30Mhz. Can I still use it with a Synch Strainer, or is there some other product that I can use to get better resolution on my machine? I use PageStream when I am not toasting. Steve Wagner, Coatesville, PA 6/9/94
#84168From: Arnie CachelinJun 9, 1994 12:18 PM
ToasterPaint uses the normal Amiga fonts. If you only have 24 size versions, then you need to get more. You could probably download hundreds here. Alot of people create the text in the CG (or lightwave even) the cut it out or paint around it with paint.
#84228From: Brian JonesJun 10, 1994 1:10 AM
Stephen, I don't know what version of Toaster S/W you have. If you don't have a version that you can use the ToasterPaint buffer as a background for a CG page, you can creat a CG framestore page with the text you want with a black background. After you render it to a FrameBuffer, save the Framebuffer as a Frame store. Then, go into ToasterPaint and read the Framestore in (you can read in directrly from the frame buffer if you don't want to store it to disk. In ToasterPaint, cut the text out as a brush with the no background selected. Save the text as a brush. Now, you can read in or create a background in Tpaint, then load in the text as a brush and stamp it down. Doing it this way, you can also use the transparency controls for a simulated alpha channel effect and all the other options in ToasterPaint. Hope this helps. Brian