CompuServe Thread

#abnormal termination?

7 messages in this thread
#84978From: Bernard C. GaughranJun 23, 1994 7:04 PM
Hey, guys! Before I start my usual cycle of bitch, moan and complain, <G> I wanted to tell you what an awesome program Imagine is–the more I use it, the more amazed I become! I love it so much I've been recommending it on other online services. Never thought I'd become a walking software advertisement! However…<G> I've been doing a little space scene, with a spacecraft in the foreground and nebulous cloud in the background, all inside a really big sphere set up to look like a starfield (as suggested by Greg Tsadilas). Only thing is, sometimes when I try to change the view in the perspective window (angle or zoom) the screen goes black and I get message saying something like, "Abnormal Program Termination–remember what you were doing and call Impulse." Now, I want you to understand that I'm not angry or anxious or anything–in fact I'm not particularly worried at all. I've used Imagine for what must be hundreds of hours now and this "Abnormal Program Termination" thing has only happened to me twice, both times on the same project using the same objects. But Imagine told me to call, and I always do what Imagine says! <VBG> Bernie
#84992From: Stan Kalisher (Impulse)Jun 23, 1994 10:32 PM
Bernie, Yeah I think this could happen, I have used the sphere thing in the past and I think Imagine gets pissed (oops) off when objects get real big or when you try and put lots of stuff in a small space. It has to do with memory and we have always fought this matter. We are looking into this and hope that we can do two things in the future, make Imagine faster and less sensistive to small places. If you get a file where it happens all the time, zip it up and send me the darn thing on disk, I would love to see it for myself. Oh yeah tell me of your hardware this will help me in understanding what is going on. Finally, (long winded sorry) Bitching is cool, just make sure that you bitch with a purpose and have a great attitude, remember we are from Minnesota and our brains are just now thawing out so it takes us a while to come to our senses. Mike
#85001From: Bernard C. GaughranJun 23, 1994 11:48 PM
If Imagine freaks when objects get really big or really small then my problem could be due to either one–my spaceship object, which is really detailed (lots of points and faces) was a little too big for my tastes so I scaled it down some…maybe a little too much. I could be trying to pack too much detail (information) into too small a space. On the other hand, the starfield sphere could be a tad too big…I dunno. But come to think of it, I didn't have any problems until after I scaled my space ship way down. I'll look into it and let you know. If this is the problem then it's a relatively minor one…after all, if an object is kind of big and you don't want to re-model it, you can always just move the camera back a little… My computer is a 486DX2/66 with a SCSI-2 HD, an ATI graphics ultra pro video card (VESA compatible) and 8 meg of memory, running DOS 6.2, no EMM386. Which reminds me, I was thinking of adding another 4 or 8 meg of memory and was wondering, is there any advantage, as far as Imagine is concerned, to having more memory, other than being able to render more complex frames and play back longer animations? For instance, are rendering times affected? And what is the "right" amount of memory? Obviously, the more the better–but I'm on a budget and don't want to spend $300 on memory I'll never need. I plan on expanding my memory to at least 12 meg…but am not sure if there will be significant advantages in having more than that. Thanks for everything and, again: Awesome program, guys! Bernie
#85033From: David HofmannJun 24, 1994 3:36 PM
>> is there any advantage, as far as Imagine is concerned, to having >> more memory, Hi Bernie, I have 20 mb and sometimes that's still not enough when using complex objects. If I have large objects and bursh maps and redering anims I often use a RAM drive and put the large objects and brush maps there, so they can be loaded faster. Ok it's not really a big difference, but if you have enough RAM why not use it 🙂 -David
#85039From: Stan Kalisher (Impulse)Jun 24, 1994 7:51 PM
Bernie, There are no increases in speed, but I think that you have found another problem, when you want to do really cool things you need mucho memory, I have 16 megs and have done some neat things, but I think with 8 megs, I would indeed be hosed. I would suggest that you buy at least another 8 megs, 4 would help but 8 would be much better. Mike
#85062From: Bernard C. GaughranJun 25, 1994 12:39 AM
Hey Mike– I think I figured it out. The two times my computer crashed I had loaded my objects, scaled the space ship object way down, and then adjusted the view in the perspective window…apparently, Imagine doesn't like complex objects to be scaled down too much. I tried doing it the same way but left the space ship regular size…no problems at all. I did about two dozen qrenders, adjusting the view in the perspective window as well as changing the actual positions of the objects, and everything works fine. Thanks for all the support–I don't like to bug you guys too much because I know you're busy, but it's reassuring to know that there's nothing wrong with Imagine or with my computer. Did I mention that Imagine is an awesome program? I did? Oh, well. Bernie
#85077From: Stan Kalisher (Impulse)Jun 25, 1994 8:57 AM
Bernie Glad you figured it out, if you need more help, just holler, that is what we are here for. Mike