#Texture indexing
4 messages in this thread
Hi, Byron. I was actually thinking about something a bit more quick and
dirty…I have an HP Paintjet and downloaded "Clouds.zip" from the 3ds3\images
section of the library (one of 8), as Jonas suggested, and printed the
thumbnails last night. The quality isn't is good as could be achieved using
your method, but is probably good enough to allow quick selection of the
desired texture, and the printing costs would be low enough to allow a retail
of $10. or so…(although I'm not experienced with this aspect…). What do
you think?
Regards, Connie
Connie,
<<What do you think?>>
I am going to make something that I can show clients and need top notch
quality. Although it will take large files, and some $ for printing, I feel
that it is justified. If you don't need to interface with clients and your
happy with your hp output go for it. We got a HP1200c with extra ram and I am
just no happy enough to show clients backgrounds and textures from it. It
makes a great color proof for in-house though. I will let you know what ever I
end up doing as if you want the highest quality we can split the costs around.
Regards,
Byron
Hi, Byron. You are obviously much more knowledgeable than am I about
printing/marketing. I am still interested in doing it your way and would like
to get some idea of the approx. cost for the venture. If you can give me a
ballpark figure, please e-mail me.
Regards, Connie
Connie,
<<If you can give me a ballpark figure>>
I will let you know as soon as I do. I should be getting the Fargo Pro dye-sub
in about two weeks and I am going to see what that might let me do. The
samples look good…
Byron